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NPC Generator

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Advanced [show]


Clerebold Spalding, Male Human [Permalink]

Personal [hide]

Description: He wears bulky green painted plate armor. His hair is cut close to his head. He has a tattooed face.

Personality: He has a massive crush on the younger sibling of the Gardener who has hired him part-time. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in the north, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has money and likes to spend it; and to settle down with his crush

Ideals: Logical. Bonds: Has a crush, Immigrant, Adventurer, Rich. Occupation: Gardener

Voice: Low rumbling, strings words together

Attributes [hide]

Clerebold Spalding, Male Human Rogue 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 14 (+2)14 (+2) 16 (+3)15 (+2)
Skills Animal Handling +5, History +4
Senses Passive Perception 13
Languages Common, Gnoll, Ignan
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: Just what you see.


Social Check DCs


William Sherwood, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Beggar. He is physically well-built. His long red hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is overprotective of those who hire his services. He is able to make almost anything out of random pieces of junk.

History: William was raised in a hard working conservative environment. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He became a Beggar soon after.

Motivation: His religion dominates his actions.

Ideals: Gifted. Flaws: Insomniac. Bonds: Job, Guardian, Religious. Occupation: Beggar

Voice: Uses lots of figures of speech

Attributes [hide]

William Sherwood, Male Human Ranger 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)16 (+3) 15 (+2)14 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Druidic, Gnome, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. Blue quartz (14 gp). Blue quartz (14 gp).


Social Check DCs


Anselm Sydney, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He tends to wear a green poncho over his likewise colored trousers and shirt. He has a hunchback. He is bald on top and has large red tufts of hair around his ears. His green unseeing eyes seem to look past you.

Personality: Overbrimming with self-confidence, Anselm isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Gifted from a young age, Anselm studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted psionic powers by his dying sister.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Opinionated, Gifted. Flaws: Ugly, Disease. Occupation: Blacksmith

Voice: Posh accent

Attributes [hide]

Anselm Sydney, Male Human Commoner 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)6 (-2) 10 (+0)12 (+1)
Skills Insight +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Trey Atherton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a lot of dark rich colors, with gold accents. His chestnut hair is knotted and matted. His violet eyes dart from person to person.

Personality: He is fixated on the number 79. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He always tries to repair and not replace. It was this mentality that drove him into the Spy business.

History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Persistence. Flaws: Insane. Bonds: Attractive, Poor, Mentor. Occupation: Spy

Voice: Sounds elderly

Attributes [hide]

Trey Atherton, Male Human Commoner 8
Medium (5'7") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 66 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 20 (+5)18 (+4) 12 (+1)13 (+1)
Skills Investigation +7, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal, Aquan, Goblin, Elven
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1100 gp.


Social Check DCs


Odo Colby, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear flannel. His hair is greying and his face has many wrinkles. His blue unseeing eyes seem to look past you.

Personality: He is fixated on the number 98. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A powerful wizard made him what he is. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Extrovert. Flaws: Disease, Insane. Bonds: Mentor, Immigrant. Occupation: Adventurer

Voice: Excited and jittery

Attributes [hide]

Odo Colby, Male Human Warrior 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 62 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)15 (+2) 12 (+1)13 (+1)
Skills Insight +4, Investigation +5
Senses Passive Perception 11
Languages Common, Celestial, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp. Chrysoprase (50 gp). Blue sapphire (400 gp).


Social Check DCs

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