Dean Lindsay, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He keeps his blonde hair in a pixie cut. He is baby faced.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has all his life been fascinated with dancing.
History: He was born in a small island village. A gifted student he started as a Jeweler, but he got bored and became a Dyer. He now owns his own business.
Motivation: To be a Jeweler again; and his spouse's relatives view him with great suspicion
Ideals: Artistic. Flaws: Antagonistic. Bonds: Nature, Job, Family. Occupation: Dyer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Abyssal, Infernal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 400 gp.
Wymar Lancaster, Male Human [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He sports a flattop hair cut. His violet unseeing eyes seem to look past you.
Personality: He is mildly Human supremacist, though he does not identify as such. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born to loving parents in a slum to the north. He helped his mother out around the business and became quite the natural. He now owns his own business.
Motivation: Expand his business.
Flaws: Disease, Racist, Impulsive. Bonds: Poor, Job. Occupation: Layabout
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 42 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 12 (+1) | 16 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Druidic, Gnoll, Undercommon
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 11000 sp. 1 Minor magic item.
Miles Windsor, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'6" and wears skinny pants and wears a brown and green robe with the hood down. His golden hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.
Personality: Prone to second guessing himself, he comes off as nervous. He is used to getting what he wants. In part because he is a meticulous planner.
History: A powerful wizard made him what he is. Miles was born on a far northern forest where he grew up under the tutelage of his mother, an expert Banker. He left for the north, certain he would find work there.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Ideals: Professionalism. Flaws: Shy. Bonds: Mentor, Immigrant, Adventurer. Occupation: Banker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: Just what you see.
Theobald Carlyle, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a yellow coat over a black low-cut shirt, and a small hat upon his head. His hair is chestnut and very short. His otherwise smooth face is marked with small tiny scars.
Personality: He is a hateful person. He taunts others and blames them for his problems. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He served in the navy to pay for his family's outstanding loans. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He has passion for adventuring and risk; and he wants nothing more than to rejoin the army
Ideals: Logical. Flaws: Antagonistic, Impulsive. Bonds: Military, Adventurer. Occupation: Detective
Voice: Scottish accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 8 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 100 gp. 1 Half-Plate. 1 Masterwork Light wooden shield.
Hugh Budd, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears dull yellow sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case. His black hair is cut jaggedly and amateurishly. His eyes are gray and he is always smoking a pipe.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a ruthless business man, a trait he acquired from his mother.
History: Born to a Marshal, his mother struggled to pay the bills. His mother was a soldier and died while he was still young. Hugh was left his mother's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Retire the richest man in the north.
Ideals: Athletic, Entrepeneur. Flaws: Shy. Bonds: Poor, Military. Occupation: Armorer
Voice: Irish accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 6 (-2) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Abyssal, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 8000 cp.
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