Arnold Bradly, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a brown shirt with thin pastel vertical stripes and violet pants. He keeps his chestnut hair in a pixie cut. He wears an eyepatch.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in the south his family was never financially stable. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was granted psionic powers by his dying brother.
Motivation: Revenge.
Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Enemies, Poor. Occupation: Miner
Voice: Creaky witch voice
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 16 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Orc, Druidic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 200 gp. Aquamarine (200 gp). 1 Minor magic item.
Gomory Trollope, Male Human [Permalink]
Personal [hide]
Description: 6'3" and muscular, this western man wears baggy green pantaloons and a grey scarf. His golden hair is long and unkept. His eyes are violet.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He uses divination through singing.
History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To share knowledge with the world.
Ideals: Athletic, Artistic, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Seamstress
Voice: Farmer accent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 10 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 16000 sp. Jasper (70 gp). Carnelian (70 gp). Golden pearl (140 gp). 1 Minor magic item.
Cory Garrick, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has dyed his greying black hair a little too much giving a sharp black color. His gray eyes dart from person to person to random spaces in the air.
Personality: Cory speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a ruthless business man, a trait he acquired from his father.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has never given up on his painting dream.
Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother
Ideals: Impeccable, Entrepeneur, Artistic. Flaws: Fearful. Bonds: Immigrant, Family. Occupation: Ploughman
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 29 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 12 (+1) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Drogo Astley, Male Human [Permalink]
Personal [hide]
Description: He wears a simple tan robe with grey stripes complete with hood. He carries with him a set of pickaxes, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His brown hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a great chef.
History: Drogo hails from a village terrorized by goblins. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. By chance he met his brother recently and the two have been together since.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and his relatives are trying to arrange a marriage
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Family, Enemies. Occupation: Servant
Voice: Mousy voice
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 28 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 15 (+2) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
Possessions: 10000 cp. 1 Minor magic item.
John Rodney, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a large brown jacket. His red hair is unkempt and raggedy. His gray eyes are passionate and lively.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He misses his home and complains about the freezing weather, even in summer.
History: Gifted from a young age, John studied abroad. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and he is terrified, and will act out of fear
Ideals: Passionate, Gifted, Logical. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Sage
Voice: Eastern European accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 36 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 19 (+4) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
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