Justin Digby, Male Human [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His hair is brown and very short. His face is covered beneath a completely black helmet.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is able to make almost anything out of random pieces of junk.
History: Gifted from a young age, Justin studied abroad. A gifted student he started as a Masseuse, but he got bored and became a Weaver. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job; and to be a masseuse again
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Weaver
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4
Possessions: 200 gp. 1 Minor magic item.
Ralf Spaulding, Male Human [Permalink]
Personal [hide]
Description: An older man who wears tight fighting clothing, which leaves very little to the imagination, he is not a threatening figure. He sports a flattop hair cut. His eyes, though not visible through his cowl, are brown.
Personality: Ralf wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He cannot resist a sob story and will often dote over anyone who has one.
History: The child of western immigrants he idolized his father. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Disciplined, Philantrophist. Flaws: Insane. Bonds: Immigrant. Occupation: Performer
Voice: Timid voice
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 10 pp. Moss agate (12 gp). 1 Minor magic item.
Aldous Kimberly, Male Human [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears brown leather gloves, a brown jacket, and tight pants. With a patchy silver beard and wild silver hair. His eyes are violet and catlike.
Personality: Aggressive, abrasive, and angry, Aldous embodies much of what other species detest in the Humans. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: The child of northern immigrants he idolized his mother. He dropped out of school before completing his studies. He left for the north, certain he would find work there.
Motivation: He is content; and he's repulsed by the pc
Ideals: Philantrophist, Logical. Flaws: Antagonistic, Mundane. Bonds: Immigrant. Occupation: Ploughman
Voice: Dark and ominous
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 10)
Armor Class 9
Hit Points 44 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 20000 sp.
John Adley, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He usually wears his blue robe and has his shortbow always slung over his shoulder. He sports a flattop hair cut. His ears are large.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. A true patriot, John would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born the only child of a wealthy merchant. His mother was a soldier and died while he was still young. John was left his mother's suit of armor and trained in its use and care. He has been a successful dealer in antiques buying low and selling high.
Motivation: To find somewhere to settle down; and he is content
Ideals: Athletic, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Military. Occupation: Laborer
Voice: Whispers
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Don Cornish, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and green workpants. His shirt is brown, and he wears a heavy green leather apron most of the time. He has a slight overbite and is overall scrawny. He has a brown handlebar mustache and slicked back brown hair. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a great chef.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother took him hunting and taught him how to get in the mind of other creatures. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Money/treasure.
Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Rich, Nature. Occupation: Armorer
Voice: Sleepy voice
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp. Deep green spinel (90 gp). Silver pearl (90 gp). Tourmaline (90 gp). White pearl (90 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
