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Advanced [show]


Shane Wesley, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries with him a set of halberds on his belt, each one with a aquamarine on the hilt. His hair is always cut to a buzz. His amber unseeing eyes seem to look past you.

Personality: Overbrimming with self-confidence, Shane isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Shane has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Fighting, Impeccable. Flaws: Disease, Fearful. Occupation: Carter

Voice: Sighs a lot, exhausted

Attributes [hide]

Shane Wesley, Male Human Aristocrat 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)10 (+0) 12 (+1)11 (+0)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Hugh Cromwell, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a fancy black suit. His black hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He takes great joy in being the best Navigator in town.

History: Hugh was born with his mother's beautiful face. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He ran away from his former home and has been making his living as a Navigator for the past few years.

Motivation: He is currently in port desperately looking for someone to get him out; and marry his sister to traveling adventurers

Flaws: Antagonistic. Bonds: Attractive, Job, Family, Slave. Occupation: Navigator

Voice: Jittery and nervous

Attributes [hide]

Hugh Cromwell, Male Human Fighter 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 10 (+0)14 (+2) 14 (+2)12 (+1)
Skills Athletics +3, Medicine +5
Senses Passive Perception 12
Languages Common, Abyssal, Terran
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +5

Possessions: 600 gp. Solid gold idol (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp).


Social Check DCs


Ralf Trowbridge, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his falchion. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He speaks before he thinks and is too direct. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Like his father and his brother before him, after school he went straight into learning to become a Weaver. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: He is compelled to act according to his religious beliefs; and he's looking for his big break

Flaws: Impulsive. Bonds: Adventurer, Religious, Job. Occupation: Weaver

Voice: Draws out vowels

Attributes [hide]

Ralf Trowbridge, Male Human Expert 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)9 (-1) 11 (+0)11 (+0)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Anselm Dayton, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He is physically well-built. His hair is short and chestnut. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is searching for what he claims is his rightful reward.

Motivation: Nothing but the best is good enough for him; and to reunite with his old friends

Ideals: Impeccable, Justice, Fighting. Flaws: Addict. Bonds: Adventurer. Occupation: Stylist

Voice: Voice breaks

Attributes [hide]

Anselm Dayton, Male Human Monk 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 10 (+0)14 (+2) 10 (+0)13 (+1)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 90 pp. 1 Masterwork Thieves’ tools. 1 Silk rope. 1 Masterwork Artisan’s tools.


Social Check DCs


Lance Charlton, Male Human [Permalink]

Personal [hide]

Description: This man has the majority of his body covered in plate, and sports empty pouches on his belt. His hair is greying and his face has many wrinkles. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Lance was born with his father's beautiful face. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Since then, he has sought to make the best of life.

Motivation: His religion dominates his actions; and regain custody of his daughter

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Dilettante

Voice: Speaks with squeezed throat

Attributes [hide]

Lance Charlton, Male Human Aristocrat 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)13 (+1) 15 (+2)13 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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