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NPC Generator

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Advanced [show]


Gerald Norton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His auburn hair has been sun bleached extensively. He wears an eyepatch.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is lazy and tries to find solutions quickly.

History: Gerald was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Disciplined. Flaws: Ugly, Lazy. Bonds: Rich, Family. Occupation: Shipwright

Voice: Low range voice

Attributes [hide]

Gerald Norton, Male Human Bard 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)12 (+1) 8 (-1)11 (+0)
Skills Deception +2, Insight +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 2200 sp. 1 Half-Plate. 1 Banded mail. 1 Masterwork Light steel shield.


Social Check DCs


Hugh Tatum, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his trident with his veritable burlap sack of a shirt. He has a slight overbite and is overall scrawny. His hair is greying and his face has many wrinkles. His green eyes dart from person to person.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He would rather hide behind his crafts than deal with other people.

History: He was born the only child of a wealthy merchant. He moved from fad to fad and when he turned 15 he discovered dancing. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and he feels kind of lost in life

Ideals: Disciplined, Artistic, Entrepeneur. Flaws: Shy, Depressed. Occupation: Assassin

Voice: Sounds elderly

Attributes [hide]

Hugh Tatum, Male Human Aristocrat 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)13 (+1) 15 (+2)10 (+0)
Skills Arcana +4, Medicine +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 300 gp. Red spinel (100 gp). Deep green spinel (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He has a moderate pudge and is not very fit. He has moderate length auburn hair. His hazel eyes are passionate and lively.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to loving parents in a slum to the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has set out to sabotage the competition.

Motivation: To be a Mortician again; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Attractive, Poor, Job, Immigrant. Occupation: Shipwright

Voice: Old thin voice

Attributes [hide]

Gerard Brandon, Male Human Wizard 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 23 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)14 (+2) 15 (+2)10 (+0)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 12
Languages Common, Druidic, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 90000 cp. Chalcedony (70 gp). Aquamarine (500 gp). Carnelian (70 gp).


Social Check DCs


Wymar Benson, Male Human [Permalink]

Personal [hide]

Description: This man typically wears brown cloth garments or leather armor. He is muscular with a powerful set of arms. He has a very tight haircut. His amber eyes dart from person to person to random spaces in the air.

Personality: He is happy with his job as a Barrister. He turns his eye from what people do, preferring to live and let live. He is a ruthless business man, a trait he acquired from his father.

History: Born in the west his family was never financially stable. Wymar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To unite with his sister; and meet up once more with his childhood friend

Ideals: Entrepeneur. Bonds: Job, Poor, Adventurer, Family. Occupation: Barrister

Voice: Hard of hearing, loud

Attributes [hide]

Wymar Benson, Male Human Paladin 9
Medium (5'10") Human, Neutral Good (CR 9)
Armor Class 7
Hit Points 69 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills History +5, Intimidation +4
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +4 / 3d4+1, Ranged +0 / 3d4-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 170 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Warwick, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is well dressed, but even with his fine clothing he looks run-down. Beneath his clothing is a huge mess of scar tissue. His silver hair is lengthy and is close to two feet long. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and to protect his home

Ideals: Philantrophist. Flaws: Ugly. Bonds: Slave, Guardian, Mentor. Occupation: Assassin

Voice: Spanish accent

Attributes [hide]

Everard Warwick, Male Human Aristocrat 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)14 (+2) 12 (+1)16 (+3)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Aquan, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs

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