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NPC Generator

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Advanced [show]


Simon Tatum, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears light armors faded through time and improper care. He has moderate length auburn hair. He tend to wears goggles to shield his eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He is a Lamia in disguise. He made a point of taking high paying jobs and getting most of it up front. He has been a successful dealer in antiques buying low and selling high.

Motivation: Marry his sister to traveling adventurers.

Ideals: Impeccable, Entrepeneur. Bonds: Family, Adventurer. Occupation: Fletcher

Voice: Relaxed voice

Attributes [hide]

Simon Tatum, Male Human Barbarian 8
Medium (5'5") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 77 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)13 (+1) 12 (+1)12 (+1)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3

Possessions: Brass mug with jade inlays (200 gp). Old masterpiece painting (600 gp). 1 Minor magic item.


Social Check DCs


Clerebold Beitz, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses like a well dressed Mortician does. His hair is chestnut, silky, and of moderate length. His blue eyes are passionate and lively.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He pushes his goals aggressively. He is also a coward if confronted.

History: The child of southern immigrants he idolized his mother. He worked as a nervous Mortician and found it very stressful. He moves from town to town, unable to find a place to settle.

Motivation: He feels threatened by others.

Ideals: Athletic. Flaws: Fearful. Bonds: Job, Immigrant, Attractive. Occupation: Mortician

Voice: Cold and demanding tone

Attributes [hide]

Clerebold Beitz, Male Human Bard 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)8 (-1) 13 (+1)13 (+1)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp. Jet (50 gp).


Social Check DCs


Miles Langley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a black cloak and cross-gartered red stockings. His chestnut hair and beard is wavy and long. He has a tattooed face.

Personality: Confrontational and typically high on some drug or another. Miles enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Miles hails from a village terrorized by brigands. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: A deep hatred of brigands; and he's in love

Flaws: Addict, Hedonist, Ugly. Bonds: Enemies, Has a crush. Occupation: Crown-heir

Voice: Squeaky

Attributes [hide]

Miles Langley, Male Human Aristocrat 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 10 (+0)12 (+1) 10 (+0)12 (+1)
Skills Deception +3, Religion +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Peter Morley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and usually wears his pastel robe and has his longbow always slung over his shoulder. He wears his hair in dreadlocks. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is very quiet and rarely speaks above a whisper. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He used his abilities to travel the world and help people.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Military, Rich. Occupation: Barber

Voice: Aggressive tone

Attributes [hide]

Peter Morley, Male Human Barbarian 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 53 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)11 (+0) 16 (+3)7 (-2)
Skills Stealth +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Trey Gentry, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a yellow tunic with brown highlights, and long black pants that bunch up around his shoes. His red hair and beard is wavy and long. His amber eyes are passionate and lively.

Personality: He speaks before he thinks and is too direct. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful brothel owner made him what he is. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has gone from town to town working and never settling down anywhere, but has fallen for a local Armorer. He hasn't told them the truth, but wants to settle down with them.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Flaws: Impulsive, Antagonistic. Bonds: Mentor, Debt, Has a crush, Adventurer. Occupation: Healer

Voice: Mousy voice

Attributes [hide]

Trey Gentry, Male Human Bard 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)9 (-1) 8 (-1)14 (+2)
Skills Acrobatics +3, Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs

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