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NPC Generator

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Advanced [show]


Bernard Dayton, Male Human [Permalink]

Personal [hide]

Description: He typically wears green cloth garments or leather armor. He has a moderate pudge and is not very fit. His brown hair is lengthy and is close to two feet long. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Bernard was raised in a hard working conservative environment. His father was a mechanic, and taught him how to fix just about anything. He inherited the family business which he has now maintained for 13 years.

Motivation: To be a Barber again; and marry his brother to traveling adventurers

Ideals: Opinionated, Persistence. Bonds: Adventurer, Job, Family. Occupation: Sculptor

Voice: Scratchy, weak

Attributes [hide]

Bernard Dayton, Male Human Wizard 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 3 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 6 (-2)17 (+3) 7 (-2)15 (+2)
Skills Persuasion +5, Survival +1
Senses Passive Perception 8
Languages Common, Sylvan, Orc, Auran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443210000

Possessions: 4000 sp.


Social Check DCs


Tim Marleigh, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft brown waves gently in the breeze. His whole body is exceptionally muscular. His tied-back hair is brown. His thin eyebrows rest above his beady blue eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was born into a rich family. Tim was born on a far southern mountains where he grew up under the tutelage of his father, an expert Body Guard. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant, Enemies. Occupation: Body Guard

Voice: Spits and sputters

Attributes [hide]

Tim Marleigh, Male Human Barbarian 7
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 60 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 16 (+3)15 (+2)
Skills Investigation +4, Persuasion +5
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 200 gp. Sard (60 gp).


Social Check DCs


Guy Branson, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a white shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His skin is also unnaturally pale. He has wavy golden hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a Assassin, his mother struggled to pay the bills. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a Glassblower soon after.

Motivation: Sabotage a competitor; and he has passion for adventuring and risk

Flaws: Ugly, Insomniac. Bonds: Job, Adventurer, Poor. Occupation: Glassblower

Voice: Sleepy voice

Attributes [hide]

Guy Branson, Male Human Cleric 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)12 (+1) 11 (+0)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 500 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Cloth of gold vestments (90 gp). Solid gold idol (700 gp).


Social Check DCs


Aldous Compton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'8" and does not wear sleeves and tends to eschew shirts when he can avoid it. His auburn hair is cut jaggedly and amateurishly. His violet eyes dart from person to person to random spaces in the air.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break.

Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Barrister

Voice: Strong lisp

Attributes [hide]

Aldous Compton, Male Human Rogue 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)10 (+0) 10 (+0)11 (+0)
Skills Medicine +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: Peridot (60 gp). 1 Half-Plate. 1 Masterwork studded leather. 1 Full Plate.


Social Check DCs


Theobald Webley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears silk and lounges about seductively. He has shaved his head bald. His eyes are amber and he is always smoking a pipe.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Theobald was born with his father's beautiful face. His father was a mechanic, and taught him how to fix just about anything. He left for the west, certain he would find work there.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Optimist, Persistence. Flaws: Depressed. Bonds: Attractive, Immigrant. Occupation: Shipwright

Voice: Sensual and smooth

Attributes [hide]

Theobald Webley, Male Human Barbarian 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 29 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)15 (+2) 7 (-2)16 (+3)
Skills History +4, Survival +0
Senses Passive Perception 8
Languages Common, Undercommon, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Silver pearl (150 gp). Banded agate (9 gp). Golden yellow topaz (1200 gp).


Social Check DCs

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