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Advanced [show]


Gerald Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown coat over a grey low-cut shirt, and a small hat upon his head. He has a penchant for wearing a ring with an oversized ruby on his right hand. With bright chestnut hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with his god.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Joker. Flaws: Disease, Insomniac. Bonds: Rich, Religious. Occupation: Mason

Voice: Boston accent

Attributes [hide]

Gerald Ainsworth, Male Human Druid 9
Medium (6'5") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 61 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)10 (+0) 11 (+0)12 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 4000 sp. Embroidered silk and velvet mantle with numerous moonstones (500 gp).


Social Check DCs


Henry Blakely, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a fancy brown suit. His golden hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.

Personality: Prone to second guessing himself, he comes off as nervous. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Philantrophist, Fighting. Flaws: Shy. Bonds: Attractive, Military. Occupation: Shepherd

Voice: Scottish accent

Attributes [hide]

Henry Blakely, Male Human Warrior 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)11 (+0) 12 (+1)13 (+1)
Skills Religion +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 33000 sp. Eye agate (15 gp). Chalcedony (80 gp). 1 Minor magic item.


Social Check DCs


Chad Hale, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses well, typically a more casual-formal manner. With bright black hair and a scraggly beard. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a massive crush on the younger sibling of the Bather who has hired him part-time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He comes from a rich northern family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a crush on the local sculptor

Ideals: Fighting. Bonds: Attractive, Has a crush, Adventurer, Rich. Occupation: Bather

Voice: Boston accent

Attributes [hide]

Chad Hale, Male Human Rogue 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)10 (+0) 12 (+1)11 (+0)
Skills Deception +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Aquamarine (1200 gp). Azurite (4 gp). Violet garnet (1200 gp). Eye agate (4 gp). 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Odo Shelby, Male Human [Permalink]

Personal [hide]

Description: This man wears a fancy white suit, and sports empty pouches on his belt. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is almost excessively polite to everyone, even when angry. Odo is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His spouse's relatives view him with great suspicion; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Insane, Shy, Antagonistic. Bonds: Attractive, Family. Occupation: Engraver

Voice: Speaks with lips pursed

Attributes [hide]

Odo Shelby, Male Human Druid 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 7000 sp.


Social Check DCs


Alex Easton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has a moderate pudge and is not very fit. His blonde hair has been sun bleached extensively. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was raised in a white middle class family as the only child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: To end his boredom; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Shy, Mundane. Bonds: Enemies, Family. Occupation: Fortune-teller

Voice: growls and snarls, animalistic

Attributes [hide]

Alex Easton, Male Human Paladin 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)11 (+0) 13 (+1)12 (+1)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 30 pp. Smoky quartz (30 gp). Malachite (11 gp). Rhodochrosite (11 gp). Sard (30 gp). 1 Half-Plate. 1 Buckler. 1 Masterwork Light steel shield. 1 Half-Plate.


Social Check DCs

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