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NPC Generator

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Advanced [show]


Frederick Stansfield, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a faded coat and loose pants complete with wide-brimmed hat. He has a silver handlebar mustache and slicked back silver hair. His eyes, though not visible through his cowl, are brown.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He also is a firm believer in the manly ideal.

History: Sold as a small child to a necromancer, Frederick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.

Motivation: Money/treasure; and to prove his worth to the world

Flaws: Ugly, Mundane, Impulsive. Bonds: Mentor, Rich. Occupation: Jeweler

Voice: Italian accent

Attributes [hide]

Frederick Stansfield, Male Human Bard 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)5 (-3) 15 (+2)15 (+2) 14 (+2)12 (+1)
Skills Arcana +4, Athletics +6
Senses Passive Perception 12
Languages Common, Draconic, Druidic
Attacks Melee +6 / 1d10+4, Ranged -1 / 1d10-3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 3000 cp. 1 Minor magic item.


Social Check DCs


Anthony Brandon, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'2" and is generally well dressed albeit a few years behind the times. His chestnut hair, when down, is lengthy. He has amber eyes.

Personality: He has a massive crush on the younger sibling of the Ruler who has hired him part-time. He has a minor phobia of water and hates getting wet.

History: He is the product a well kept family trust fund and as such has never really known need. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has gone from town to town working and never settling down anywhere, but has fallen for a local Gardener. He hasn't told them the truth, but wants to settle down with them.

Motivation: He feels the way he acts is they only way to get by in the world; and he would like to get married and retire

Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Has a crush, Rich. Occupation: Ruler

Voice: Loud with bravado

Attributes [hide]

Anthony Brandon, Male Human Ranger 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)17 (+3) 13 (+1)14 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Orc, Infernal, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp. Alexandrite (500 gp). Citrine (20 gp). White opal (1000 gp). 1 Minor magic item.


Social Check DCs


Trym Everly, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in an above average manner, and sports empty pouches on his belt. His golden hair is drawn into a tight pony tail with a clover scrunchie. His skin is flawless and his blue eyes scan people very quickly.

Personality: He has always had a great fascination with Human culture. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the west. He was taken from his home at a very young age. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Human compassion.

Flaws: Racist, Shy. Bonds: Attractive, Immigrant, Slave. Occupation: Dyer

Voice: Voice breaks

Attributes [hide]

Trym Everly, Male Human Ranger 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)13 (+1) 15 (+2)8 (-1)
Skills Persuasion +1, Stealth +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 7000 cp.


Social Check DCs


Charles Brent, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses well, wearing black shirts, loose pants, and blazers most of the time. His auburn hair is heavily combed to the left. His hazel eyes are slightly larger than normal.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: From birth he was tutored by a cruel and relentless mentor. His family was turned out during the war. He and his family wandered west to less war torn lands. He used his abilities to travel the world and help people.

Motivation: Marry his brother to traveling adventurers; and further expansion of business

Ideals: Philantrophist, Gifted. Flaws: PTSD. Bonds: Attractive, Mentor. Occupation: Interpreter

Voice: Speaks with lips pursed

Attributes [hide]

Charles Brent, Male Human Barbarian 8
Medium (5'2") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 71 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)14 (+2) 10 (+0)8 (-1)
Skills Persuasion +2, Survival +3
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 900 gp. Jasper (40 gp). Malachite (10 gp). White opal (1200 gp). Black opal (1200 gp). Iolite (40 gp).


Social Check DCs


Balimaar Royal, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and tends to wear a tan poncho over his likewise colored trousers and shirt. His right leg appears badly burned and disfigured. His tied-back hair is red. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Balimaar was born in the east. At a young age he loved to build and create. Balimaar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Adventurer. Occupation: Bricklayer

Voice: Rolls R's

Attributes [hide]

Balimaar Royal, Male Human Monk 8
Medium (6'1") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)8 (-1) 14 (+2)16 (+3)
Skills Investigation +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 180 pp.


Social Check DCs

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