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Advanced [show]


Norman Alston, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a blue vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his blue boots flare out at the collars. He wears a colorful flower in his blonde hair. His eyes are hazel.

Personality: Cocky and sure of himself, he believes he is the best Interpreter born in the past three hundred years. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Norman is combative with any and all who dare try his patience in the slightest.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Interpreter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He tends to his Interpreter job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Justice. Flaws: Disease. Bonds: Poor, Attractive, Job. Occupation: Interpreter

Voice: Speaks with squeezed throat

Attributes [hide]

Norman Alston, Male Human Wizard 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)9 (-1) 12 (+1)12 (+1)
Skills Animal Handling +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Bertram Lancaster, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. He wears a colorful flower in his brown hair. His face is covered beneath a completely black helmet.

Personality: He loves telling others what to do and how they should feel about things. He is a ruthless business man, a trait he acquired from his mother.

History: He was born several months after his mother was called into army service. When Bertram reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and he wants nothing more than to rejoin the army

Ideals: Opinionated, Entrepeneur. Bonds: Attractive, Military. Occupation: Healer

Voice: High pitched and raspy

Attributes [hide]

Bertram Lancaster, Male Human Aristocrat 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 17 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 5 (-3)18 (+4) 15 (+2)16 (+3)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Gnoll, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 200 gp. Malachite (9 gp). Banded agate (9 gp).


Social Check DCs


Randal Kelsey, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a perfectly clean shirt and pair of pants. He wears his hair in dreadlocks. His blue unseeing eyes seem to look past you.

Personality: He acts crazy and hedonistic. He takes great joy in being the best Locksmith in town.

History: He comes from a rich southern family. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Flaws: Disease, Hedonist, Fearful. Bonds: Attractive, Job, Rich. Occupation: Locksmith

Voice: Gruff and masculine

Attributes [hide]

Randal Kelsey, Male Human Bard 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)11 (+0) 11 (+0)9 (-1)
Skills Persuasion +1, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 gp. Amethyst (110 gp). Zircon (70 gp). Moss agate (8 gp).


Social Check DCs


William Elton, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Cocky and sure of himself, he believes he is the best Architect born in the past three hundred years. He uses divination through singing.

History: William was raised in a hard working conservative environment. His necromantic abilities were realized during a raid on his village. He hasn't been sleeping well lately.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Job. Occupation: Architect

Voice: Farmer accent

Attributes [hide]

William Elton, Male Human Commoner 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 16 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)10 (+0) 9 (-1)17 (+3)
Skills Perception +2, Performance +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp. A pair of silk slippers encrusted with tiny pearls. (150 gp). Black velvet mask with numerous citrines (150 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and he perpetually has his bow ready. His red hair is kept up in a ponytail inside a broad hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gunter was born with his father's beautiful face. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found; and to reunite with his absent father

Ideals: Fighting, Persistence. Flaws: Insane. Bonds: Attractive, Family. Occupation: Server

Voice: Spits words with contempt

Attributes [hide]

Gunter Livingstone, Male Human Druid 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 11 (+0)15 (+2) 15 (+2)10 (+0)
Skills Investigation +4, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Gnoll, Elven
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 500 gp.


Social Check DCs

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