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Advanced [show]


Guy Harrington, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a robe, a symbol of his god around his neck, and a morningstar on his belt. His hair is short and brown. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He was born in the south, but his parents moved at a very young age to the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Guy's homeland. Guy decided to take the middle way and become a bodyguard. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Regain custody of his son; and marry his sister to traveling adventurers

Ideals: Fighting, Artistic. Bonds: Immigrant, Attractive, Family. Occupation: Painter

Voice: Breathy voice

Attributes [hide]

Guy Harrington, Male Human Adept 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)12 (+1) 14 (+2)8 (-1)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 70 pp.


Social Check DCs


Heward Brandon, Male Human [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a blue and green robe with the hood down. He has a penchant for wearing a ring with an oversized ruby on his left hand. His white hair is greasy and uncared for. His eyes are violet and he is always smoking a pipe.

Personality: Heward speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has all his life been fascinated with painting.

History: The child of northern immigrants he idolized his mother. He has had some formal painting training, and achieved minor success. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure.

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Fletcher

Voice: Russian accent

Attributes [hide]

Heward Brandon, Male Human Expert 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 9 (-1)18 (+4) 9 (-1)11 (+0)
Skills Insight +1, Stealth +0
Senses Passive Perception 9
Languages Common, Ignan, Terran, Gnoll, Orc
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 2000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Percival Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey cloak. He is portly but not overly obese. He wears a Stetson hat to hide his balding. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Mason and found it very stressful. He has achieved small success as a Mason.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he wants to get laid

Ideals: Philantrophist. Flaws: Greedy. Bonds: Mentor, Job, Has a crush. Occupation: Mason

Voice: Spits words with contempt

Attributes [hide]

Percival Brownrigg, Male Human Warlock 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)8 (-1) 10 (+0)14 (+2)
Skills Animal Handling +2, History +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Clerebold Brady, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear flannel, and sports empty pouches on his belt. His hair, while still mostly brown, has prominent grey streaks. He wears a mask on his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A true patriot, Clerebold would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He got into the Map Maker business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has set out to sabotage the competition.

Motivation: To be a Bowyer again; and his relatives are trying to arrange a marriage

Flaws: Shy. Bonds: Military, Job, Family. Occupation: Map Maker

Voice: Sounds elderly

Attributes [hide]

Clerebold Brady, Male Human Druid 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 25 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)7 (-2) 6 (-2)8 (-1)
Skills Intimidation +2, Medicine +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1200 gp.


Social Check DCs


John Heiser, Male Human [Permalink]

Personal [hide]

Description: He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his bastard sword. He has relatively light skin and is very physically imposing due to his abundance of muscles. His golden hair is matted, messy, and big. He has a dull look in his amber eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his brother to traveling adventurers; and money/treasure

Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Mentor. Occupation: Fisher

Voice: Aggressive tone

Attributes [hide]

John Heiser, Male Human Barbarian 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 37 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)16 (+3) 12 (+1)12 (+1)
Skills Investigation +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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