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Advanced [show]


Miles Melancon, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He has amber eyes and a black hat with a white feather.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is able to fit into much smaller and tighter spaces than normal.

History: He is the product a well kept family trust fund and as such has never really known need. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Greedy. Bonds: Rich, Adventurer. Occupation: Ruler

Voice: Farmer accent

Attributes [hide]

Miles Melancon, Male Human Warlock 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)12 (+1) 17 (+3)7 (-2)
Skills Athletics +2, Perception +5
Senses Passive Perception 15
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 19000 cp.


Social Check DCs


Justin Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, pastel, dusty cloak. He is physically well-built. His blonde hair is matted, messy, and big. This gray eyed southerner is not easily forgotten.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He comes from a rich southern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break.

Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Mercenary

Voice: Middle-eastern accent

Attributes [hide]

Justin Wentworth, Male Human Warrior 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 53 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 12 (+1)15 (+2) 8 (-1)11 (+0)
Skills History +5, Persuasion +3
Senses Passive Perception 9
Languages Common, Auran, Ignan
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0

Possessions: 1000 sp. Chalcedony (30 gp). Citrine (30 gp). Golden yellow topaz (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Kensley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he dresses in collared shirts and wears a proper scarf over his head. His hair is auburn and curly. His eyes are blue.

Personality: He is witty, but his monotone delivery comes off as unnerving He misses his home and complains about the freezing weather, even in summer.

History: Born in the south his family was never financially stable. He has had some formal singing training, and achieved minor success. He left for the south, certain he would find work there.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Joker, Artistic. Bonds: Immigrant, Poor. Occupation: Guard

Voice: Hard of hearing, loud

Attributes [hide]

Adam Kensley, Male Human Expert 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)8 (-1) 15 (+2)10 (+0)
Skills Arcana +1, History +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Drogo Enfield, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a tight fitting black shirt and pants and is in decent physical shape. His silver hair is cut jaggedly and amateurishly. His eyes are hazel and he is always smoking a pipe.

Personality: He hates Humans with a passion. As such he is filled with self loathing. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: A powerful necromancer made him what he is. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Drogo and his spouse have recently divorced.

Motivation: He wants to meet his childhood hero; and he's repulsed by the pc

Flaws: Racist, Antagonistic. Bonds: Mentor, Military, Adventurer. Occupation: Courier

Voice: Sounds elderly

Attributes [hide]

Drogo Enfield, Male Human Commoner 7
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 39 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)16 (+3) 9 (-1)12 (+1)
Skills Nature +6, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Abyssal, Elven, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 1000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Black velvet mask with numerous citrines (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Barney, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his silver hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a logical person and will generally grow upset if things defy logic and science.

History: Henry hails from a village terrorized by goblins. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants his loneliness to end; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Insane, Depressed, Fearful. Bonds: Enemies, Has a crush. Occupation: Marshal

Voice: Italian accent

Attributes [hide]

Henry Barney, Male Human Monk 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 7 (-2)9 (-1) 16 (+3)17 (+3)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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