Trym Yeardley, Male Human [Permalink]
Personal [hide]
Description: Standing 5'11", this man wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has shaved his head bald. He wears a mask on his face.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born several months after his mother was called into army service. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 4 years later his spouse died after the birth of his son. Heartbroken, Trym never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: Wishes to resurrect an old love.
Ideals: Joker. Flaws: Forgetful. Bonds: Military, In love. Occupation: Carter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Terran, Orc
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 37000 sp. 1 Masterwork Uncommon Weapon.
Norman Sydney, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with red colored cloaks and clothing. He has relatively light skin and is very physically imposing due to his abundance of muscles. His head has been shaved. His blue eyes are passionate and lively.
Personality: Norman wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... Energy wise he seems alert and responsive.
History: Born to a Jeweler, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Shipwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He loathes his own lifestyle.
Ideals: Disciplined, Professionalism. Flaws: Ugly, Depressed. Bonds: Poor. Occupation: Shipwright
Voice: Soft and melodious
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 30 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gilbert Wordsworth, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Weaver does. He carries with him a set of scythes on his belt, each one with a jet on the hilt. His golden hair is lengthy and is close to two feet long. His thin eyebrows rest above his beady blue eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a minor phobia of water and hates getting wet.
History: Gilbert was raised in a hard working conservative environment. Gilbert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He inherited the family business which he has now maintained for 6 years.
Motivation: Meet up once more with his childhood friend; and further expansion of business
Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Job, Adventurer. Occupation: Weaver
Voice: Russian accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 12 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 9 (-1) | 8 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 60 pp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Old masterpiece painting (800 gp).
Hugh York, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a simple burlap shirt and baggy pants. He conceals his shortbow with his veritable burlap sack of a shirt. His blonde hair is kept up in a ponytail inside a small hat. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is lazy, self-centered, vain, and jealous.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.
Motivation: To reunite with his absent father; and doesn't want to be a interpreter and was forced into it by his family
Flaws: Selfish. Bonds: Immigrant, Family, Religious, Slave. Occupation: Interpreter
Voice: Low and grunting
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 46 (4d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 15 (+2) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Druidic, Infernal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. Hematite (9 gp). Violet garnet (1100 gp). 1 Everburning torch. 2 Antitoxin.
Gunter Graeme, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He wears grey leather gloves, a grey jacket, and tight pants. He has wavy white hair. He is very pretty but has cold, dead eyes.
Personality: Calm and collected, he is a well trained Baker. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gunter is combative with any and all who dare try his patience in the slightest.
History: He was born to loving parents in a slum to the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Baker. He now owns his own business.
Motivation: Balancing his hectic life and new Baker responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Justice. Bonds: Attractive, Job, Poor. Occupation: Baker
Voice: Gruff and masculine
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 17 (+3) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: 400 gp. 1 Half-Plate.
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