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William Riley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears bulky black painted plate armor. He keeps his long chestnut hair kept up in a rat tail. His eyes are gray and beady.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. As long as the job gets done he does not care how it got done.

History: He comes from a rich western family. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Professionalism. Flaws: Ugly, Terse, PTSD. Bonds: Rich. Occupation: Carpenter

Voice: Speaks with lips pursed

Attributes [hide]

William Riley, Male Human Paladin 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)10 (+0) 6 (-2)12 (+1)
Skills Perception +1, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dean Walpole, Male Human [Permalink]

Personal [hide]

Description: He wears a green coat over a brown low-cut shirt, and a small hat upon his head. He carries with him a set of quarterstaffs on his belt, each one with a jet on the hilt. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His half smiles and green eyes are beguiling and draw you in.

Personality: He has always had a great fascination with Human culture. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dean fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and human compassion

Ideals: Fighting. Flaws: Racist, Impulsive. Bonds: Attractive, Immigrant. Occupation: Priest

Voice: Dutch accent

Attributes [hide]

Dean Walpole, Male Human Expert 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)15 (+2) 12 (+1)13 (+1)
Skills Insight +4, Performance +4
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp. Golden yellow topaz (1100 gp). Violet garnet (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Beverly, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses well, typically a more casual-formal manner. His brown hair is lengthy. His brown unseeing eyes seem to look past you.

Personality: He can speak with the recently deceased. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born blind and as such lacked many opportunities for work. After coming to the age of reason, Reynard took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Athletic, Gifted, Entrepeneur. Flaws: Disease. Bonds: Attractive. Occupation: Masseuse

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Reynard Beverly, Male Human Commoner 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)10 (+0) 12 (+1)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 cp.


Social Check DCs


Henry Davenport, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has styled his black hair well, parting it to the left. He is very pretty but has cold, dead eyes.

Personality: Henry wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Henry fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Disciplined, Professionalism. Bonds: Attractive. Occupation: Carter

Voice: German accent

Attributes [hide]

Henry Davenport, Male Human Wizard 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)11 (+0) 11 (+0)16 (+3)
Skills Deception +5, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1400 sp.


Social Check DCs


Charles Branson, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His golden hair is still thick. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is overprotective of those who hire his services. He also has developed a complete distrust of the Stableman profession.

History: Born to a pair of adventurers, Charles grew up listening to his father's many stories. He has chosen to use the inheritance that was left to him frivolously. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Money/treasure; and he wants to meet his childhood hero

Ideals: Entrepeneur. Bonds: Rich, Guardian, Job, Adventurer. Occupation: Interpreter

Voice: Tuts and clicks tongue

Attributes [hide]

Charles Branson, Male Human Expert 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)12 (+1) 15 (+2)10 (+0)
Skills Athletics +1, History +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 17000 cp. 1 Masterwork Common Melee.


Social Check DCs

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