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NPC Generator

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Anthony Northcott, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a faded coat and loose pants complete with wide-brimmed hat. His blonde hair is singed and shortened. His eyes are violet and he is always smoking a pipe.

Personality: He is almost excessively polite to everyone, even when angry. He also hits on women, regardless of circumstances.

History: Born in the north his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Shy. Bonds: Has a crush, Poor, Adventurer. Occupation: Gardener

Voice: Old Prospector

Attributes [hide]

Anthony Northcott, Male Human Expert 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)12 (+1) 10 (+0)13 (+1)
Skills History +4, Stealth +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 4000 sp. Amethyst (130 gp).


Social Check DCs


Tim Whitby, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he has a large white mantle and cape that has been intricately interwoven into his brown robe. With a patchy red beard and wild red hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Tim lived on a farm with his mother, near the main road leading to a nearby town. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He is untrained/undisciplined, which makes him dangerous.

Motivation: He desires power and/or immortality; and to unite with his sister

Flaws: Antagonistic, Insane. Bonds: Immigrant, Family, Adventurer. Occupation: Engraver

Voice: Timid voice

Attributes [hide]

Tim Whitby, Male Human Expert 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)10 (+0) 10 (+0)6 (-2)
Skills Insight +2, Performance +0
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Dustin Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears tight fighting clothing, which leaves very little to the imagination. His golden hair is singed and shortened. His amber eyes are slightly larger than normal.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting, Joker, Persistence. Flaws: Ugly, Forgetful. Occupation: Sailor

Voice: Low and grunting

Attributes [hide]

Dustin Ramsey, Male Human Adept 7
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 7
Hit Points 24 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 11 (+0)9 (-1) 9 (-1)16 (+3)
Skills Acrobatics +0, Athletics +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +0 / 2d8-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Chatham, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He does not wear sleeves and tends to eschew shirts when he can avoid it. His whole body is exceptionally muscular. He wears a broad hat to cover his moderate length black hair. His violet eyes lackadaisically let the world flow into them.

Personality: This man loves music and to teach people music more than just about anything. He is obsessed with a lost civilization.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carter arts, while his mother instructed him in etiquette, music and courtly manner. Over the years he perfected his riding and shooting skills. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he is greedy

Ideals: Artistic. Bonds: Immigrant, Adventurer, Rich, Nature. Occupation: Carter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

John Chatham, Male Human Wizard 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)7 (-2) 15 (+2)14 (+2)
Skills Investigation +0, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. 3 Holy water. 2 Antitoxin. 4 Smokesticks.


Social Check DCs


Percival Shirley, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a simple burlap shirt and baggy pants. He conceals his rapier with his veritable burlap sack of a shirt. His clothes are grease stained in places. He has no hair. He wears crescent spectacles with a black brim.

Personality: He likes to make people angry or surprised. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was born in the north, but his parents moved at a very young age to the south. In his 16th year, his parents were killed by a giants raid, leaving Percival alone in the world. After a stint in an orphanage, he was adopted. He left for the north, certain he would find work there.

Motivation: Many giants want him driven away; and his name or reputation has been wronged in the past by giants, and he desires to right it

Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Enemies. Occupation: Bookbinder

Voice: Speaks through clenched teeth

Attributes [hide]

Percival Shirley, Male Human Expert 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 13 (+1)13 (+1) 17 (+3)13 (+1)
Skills Investigation +3, Medicine +5
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 300 gp. Moss agate (16 gp). Obsidian (16 gp).


Social Check DCs

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