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Advanced [show]


Robert Alton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a red tunic with black highlights, and long blue pants that bunch up around his shoes. His blonde hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is almost excessively polite to everyone, even when angry. He feeds upon the attention of others.

History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Flaws: Shy, Antagonistic. Bonds: Attractive, Nature, Job. Occupation: Weaver

Voice: Low rumbling, strings words together

Attributes [hide]

Robert Alton, Male Human Barbarian 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)15 (+2) 12 (+1)16 (+3)
Skills Investigation +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Infernal, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 26000 cp. Jet (130 gp). Sard (50 gp). 1 Minor magic item.


Social Check DCs


Dean Everly, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His blonde hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He also has developed a complete distrust of the Soapmaker profession.

History: He was born blind and as such lacked many opportunities for work. His father took him hunting and taught him how to get in the mind of other creatures. He became a Servant soon after.

Motivation: Further expansion of business; and he feels kind of lost in life

Flaws: Insomniac, Depressed, Disease. Bonds: Job, Nature. Occupation: Servant

Voice: Raspy

Attributes [hide]

Dean Everly, Male Human Cleric 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 11 (+0)5 (-3) 10 (+0)11 (+0)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Charles Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his white hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He speaks before he thinks and is too direct. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He served in the navy to pay for his family's outstanding loans. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. After a long history of fighting, Charles and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world

Ideals: Gifted. Flaws: Impulsive, Antagonistic. Bonds: Mentor, Military. Occupation: Sellsword

Voice: Mumbles to self between sentences

Attributes [hide]

Charles Bradshaw, Male Human Warrior 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)14 (+2) 12 (+1)13 (+1)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 11
Languages Common, Gnoll, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Ernest Moreno, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He is dressed in a clean red cloak covering his clean studded leather. He wears his blonde hair down. His otherwise smooth face is marked with small tiny scars.

Personality: He is happy with his job as a Healer. He turns his eye from what people do, preferring to live and let live. He is an amazing painter.

History: Ernest was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Like his father and his brother before him, after school he went straight into learning to become a Healer. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To unite with his brother; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Poor, Family. Occupation: Healer

Voice: Voice breaks

Attributes [hide]

Ernest Moreno, Male Human Wizard 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)13 (+1) 8 (-1)15 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: Just what you see.


Social Check DCs


Henry Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an entirely violet suit with grey socks and a vest with buckled shoes. His moppish red hair is in a traditional bowl cut. His blue unseeing eyes seem to look past you.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He receives visions of the future at random moments

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A freak accident while working with his Fletcher father left him crippled. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Disease, Depressed. Bonds: Religious, Adventurer. Occupation: Slave Trader

Voice: pre-pubescent

Attributes [hide]

Henry Ainsworth, Male Human Ranger 9
Medium (5'9") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 76 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)14 (+2) 11 (+0)15 (+2)
Skills Intimidation +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Druidic, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 13000 sp. Deep green spinel (90 gp). Carnelian (30 gp). Violet garnet (300 gp). Red garnet (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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