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NPC Generator

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Advanced [show]


Manfred Wade, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his brown hair down. This blue eyed southerner is not easily forgotten.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Manfred was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He worked as a nervous Guard and found it very stressful. He then took over the family business and is one of the better Guard for hire.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Optimist. Flaws: Ugly, Insomniac. Bonds: Poor, Job. Occupation: Guard

Voice: Low rumbling, strings words together

Attributes [hide]

Manfred Wade, Male Human Expert 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)12 (+1) 9 (-1)12 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2800 sp. 1 Silver holy symbol. 1 Climber’s kit. 1 Disguise kit.


Social Check DCs


Alexandre Lancaster, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His skin is fair and his fingers are delicate and long. His chestnut hair is lengthy. He has gleaming, smiling violet eyes.

Personality: Alexandre speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now spends his time doing works of charity.

Motivation: He is wracked by social anxiety.

Ideals: Impeccable, Gifted, Philantrophist. Flaws: Fearful. Occupation: Tanner

Voice: Deep voice with rolling R's

Attributes [hide]

Alexandre Lancaster, Male Human Wizard 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)9 (-1) 12 (+1)12 (+1)
Skills Animal Handling +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Zircon (50 gp). 1 Good lock.


Social Check DCs


William Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. He has a white handlebar mustache and slicked back white hair. He tend to wears goggles to shield his eyes.

Personality: He can speak with the recently deceased. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised by priests from a young age. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Athletic, Gifted. Bonds: Military, Religious, Mentor. Occupation: Tanner

Voice: Pirate accent

Attributes [hide]

William Emsworth, Male Human Expert 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 12 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 6 (-2)17 (+3) 12 (+1)15 (+2)
Skills Arcana +6, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Aquan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp. Moss agate (9 gp). Violet garnet (300 gp).


Social Check DCs


Henry Palomarez, Male Human [Permalink]

Personal [hide]

Description: A 6'4" eastern man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is long and blonde with streaks of black, and is pulled back with small brown clips. His beard is black, braided, and well cared for. His brown eyes peer out from beneath his Stetson brown hat.

Personality: He speaks before he thinks and is too direct. He is skeptical of what others tell him and is slow to trust.

History: Born to a pair of adventurers, Henry grew up listening to his father's many stories. He found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He's looking for his big break.

Flaws: Impulsive, Shy. Bonds: Adventurer, Guardian. Occupation: Laborer

Voice: Prounounces S like Z

Attributes [hide]

Henry Palomarez, Male Human Ranger 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)17 (+3) 8 (-1)9 (-1)
Skills Performance +1, Religion +5
Senses Passive Perception 9
Languages Common, Infernal, Ignan, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Anselm Nash, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a black coat over a white low-cut shirt, and a broad hat upon his head. He wears his white hair up. This amber eyed southerner is not easily forgotten.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. As long as the job gets done he does not care how it got done.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has built up a small fortune and can afford his own way.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Ideals: Disciplined, Professionalism. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Mayor

Voice: Timid voice

Attributes [hide]

Anselm Nash, Male Human Cleric 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 9 (-1)10 (+0) 14 (+2)12 (+1)
Skills Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs

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