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Advanced [show]


Lance Livingstone, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses like a well dressed Bowyer does. He is bald on top and has large chestnut tufts of hair around his ears. He is baby faced.

Personality: He likes to make people angry or surprised. He has a small toy that he constantly fidgets with.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bowyer arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and he is greedy

Flaws: Ugly, Antagonistic, Addict. Bonds: Job, Rich. Occupation: Bowyer

Voice: Speaks with back of mouth

Attributes [hide]

Lance Livingstone, Male Human Sorcerer 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 15 (+2)14 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 30 pp. A miniature golden chest with tiny emeralds lining the top (70 gp).


Social Check DCs


Hugh Tenley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a long, tan, dusty cloak. His golden hair is heavily combed to the left. He has amber eyes and a tan hat with a red feather.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted martial powers by his dying sister.

Motivation: He's attracted to the PC; and wants his loneliness to end

Ideals: Gifted. Flaws: Emotional. Bonds: Attractive, Mentor, Has a crush. Occupation: Slave Trader

Voice: High pitched, excited

Attributes [hide]

Hugh Tenley, Male Human Sorcerer 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 7 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 8 (-1)16 (+3) 14 (+2)15 (+2)
Skills Animal Handling +5, Investigation +6
Senses Passive Perception 12
Languages Common, Ignan, Dwarven, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 100 gp. Eye agate (12 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Manfred Ramsay, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a lot of dark rich colors, with gold accents. His hair, while still mostly blonde, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Animals are drawn to him, and he is able to talk to them.

History: He served in the navy to pay for his family's outstanding loans. He was taken as a slave by a traveling circus and forced to perform He was granted necromantic powers by his dying brother.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Opinionated, Gifted. Bonds: Attractive, Military, Slave. Occupation: Bookbinder

Voice: Sighs a lot, exhausted

Attributes [hide]

Manfred Ramsay, Male Human Cleric 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)11 (+0) 10 (+0)8 (-1)
Skills Athletics +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 2700 sp. 6 Acid flasks.


Social Check DCs


Aldous Walcott, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and black robe with the hood down. His chestnut hair has been sun bleached extensively. His brown eyes dart from person to person.

Personality: A skeptical and narcissistic man, Aldous's first love is himself. His second love is also himself. He is a font of random trivia from the lore and stories he has discovered

History: The child of eastern immigrants he idolized his father. Through the years after Aldous was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Aldous's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He'd like to take his coworkers down a peg; and to share knowledge with the world

Ideals: Impeccable, Logical. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Painter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Aldous Walcott, Male Human Paladin 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 57 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)14 (+2) 12 (+1)12 (+1)
Skills History +5
Senses Passive Perception 11
Languages Common, Draconic, Terran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 500 gp.


Social Check DCs


Gerald Copeland, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has shaved his head bald. His amber eyes have a joyful gleam in them most of the time.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Dilettante, but he got bored and became a Mercenary. He tends to his Mercenary job now, and dutifully fulfills any obligations he has.

Motivation: Nothing but the best is good enough for him; and he has money and likes to spend it

Ideals: Joker, Optimist, Impeccable. Flaws: Ugly. Bonds: Rich, Job. Occupation: Mercenary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gerald Copeland, Male Human Bard 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)10 (+0) 14 (+2)18 (+4)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp.


Social Check DCs

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