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Advanced [show]


Reynard Cooper, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large pastel jacket. He has a slight overbite and is overall scrawny. His head has been shaved. He wears a mask on his face.

Personality: Reynard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Mayor job now, and dutifully fulfills any obligations he has.

Motivation: Obtaining odd cultural Human artifacts is his passion; and regain custody of his daughter

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Family, Job, Adventurer. Occupation: Mayor

Voice: Shortens vowels

Attributes [hide]

Reynard Cooper, Male Human Bard 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)13 (+1) 15 (+2)17 (+3)
Skills Animal Handling +5, Investigation +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 800 gp. Moonstone (50 gp). 1 Minor magic item.


Social Check DCs


Bertram Appleton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a black coat over a white low-cut shirt, and a top hat upon his head and is in decent physical shape. He sports a long silver beard, and similarly colored long hair. His green eyes have a joyful gleam in them most of the time.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. As long as the job gets done he does not care how it got done.

History: He was born in a small plains village. He made a point of taking high paying jobs and getting most of it up front. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and he desires power and/or immortality

Ideals: Passionate, Professionalism. Bonds: Nature, Adventurer, Rich. Occupation: Laborer

Voice: Scottish accent

Attributes [hide]

Bertram Appleton, Male Human Commoner 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)10 (+0) 12 (+1)16 (+3)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 48000 sp.


Social Check DCs


Hugh Oakley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a simple black robe with blue stripes complete with hood. His tied-back hair is auburn. He tend to wears goggles to shield his eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born to a pair of adventurers, Hugh grew up listening to his father's many stories. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and balancing his hectic life and new fortune-teller responsibilities is difficult

Ideals: Gifted. Flaws: Antagonistic, Racist. Bonds: Adventurer, Job. Occupation: Fortune-teller

Voice: Irish accent

Attributes [hide]

Hugh Oakley, Male Human Paladin 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)14 (+2) 15 (+2)14 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Druidic, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs


Drogo Northcott, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his red hair down. His gray eyes dart from person to person.

Personality: He has a massive crush on the younger sibling of the Bather who has hired him part-time. He is a great chef.

History: Born in the north to a Bather, Drogo learned a great deal about his father's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has worked as a Bather like his father before him.

Motivation: He wants to get laid.

Ideals: Gifted. Bonds: Has a crush, Job, Rich. Occupation: Bather

Voice: Jittery and nervous

Attributes [hide]

Drogo Northcott, Male Human Sorcerer 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)17 (+3) 15 (+2)15 (+2)
Skills Arcana +6, Deception +5
Senses Passive Perception 12
Languages Common, Auran, Orc, Giant
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466640000

Possessions: 600 gp.


Social Check DCs


Hugh Chatham, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a blue suit, violet shirt, and green tie. He sports a long red beard, and similarly colored long hair. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Eccentric and domineering, Hugh will drive conversation. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born at the edge of vast forest. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Extrovert. Bonds: Attractive, Rich, Nature, Religious. Occupation: Seamstress

Voice: Complex vocabulary, royal

Attributes [hide]

Hugh Chatham, Male Human Rogue 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 32 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 17 (+3)14 (+2) 8 (-1)13 (+1)
Skills Acrobatics +2, Investigation +4
Senses Passive Perception 9
Languages Common, Draconic, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +4

Possessions: 20 pp.


Social Check DCs

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