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NPC Generator

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Advanced [show]


Hugh Huckabee, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'6" and wears tight fitting clothing which further accentuates his frame. He sports a long auburn beard, and similarly colored long hair. He has a dull look in his violet eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Since then, he has sought to make the best of life.

Motivation: Wants to raise his children well; and to reunite with his absent father

Ideals: Athletic, Optimist, Fighting. Bonds: Attractive, Military, Family. Occupation: Gardener

Voice: Spits words with contempt

Attributes [hide]

Hugh Huckabee, Male Human Barbarian 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 42 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)6 (-2) 14 (+2)10 (+0)
Skills Acrobatics +5, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5

Possessions: 2000 sp.


Social Check DCs


Clerebold Abram, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. With bright auburn hair and a scraggly beard. This violet eyed easterner is not easily forgotten.

Personality: He speaks before he thinks and is too direct. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born several months after his mother was called into army service. Clerebold was born on a far eastern island where he grew up under the tutelage of his mother, an expert Barkeep. He left for the east, certain he would find work there.

Motivation: To prove his worth to the world; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Military, Immigrant. Occupation: Barkeep

Voice: Hissing voice

Attributes [hide]

Clerebold Abram, Male Human Rogue 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 17 (+3)14 (+2) 10 (+0)15 (+2)
Skills History +4, Religion +4
Senses Passive Perception 10
Languages Common, Abyssal, Orc
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 4000 cp. 1 Minor magic item.


Social Check DCs


Roger Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries a battered halberd and tarnished shield as well. His silver hair is kept up in a ponytail inside a small hat. He has gleaming, smiling brown eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Roger hails from a village terrorized by dire rats. There was a wharf not far from home where he often wandered off to fish. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants to get laid; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Entrepeneur. Bonds: Enemies, Nature, Has a crush. Occupation: Stylist

Voice: Strong lisp

Attributes [hide]

Roger Eastaughffe, Male Human Sorcerer 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)10 (+0) 12 (+1)10 (+0)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: Eye agate (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Clare, Male Human [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, he is an attractive figure. He is wearing a long, black, dusty cloak. He has a very tight haircut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a ruthless business man, a trait he acquired from his mother.

History: Percival hails from a village terrorized by gnolls. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Expand his business; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Enemies, Family, Job. Occupation: Painter

Voice: Smooth and feminine

Attributes [hide]

Percival Clare, Male Human Commoner 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 12 (+1)12 (+1) 17 (+3)16 (+3)
Skills Persuasion +6, Survival +6
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 300 gp. Blue quartz (15 gp). White opal (900 gp). Aquamarine (1500 gp). Violet garnet (1500 gp).


Social Check DCs


Anselm Kinsley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his hair in dreadlocks. His blue eyes are passionate and lively.

Personality: Anselm speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born a particularly ugly child, much to the horror of his parents. Anselm liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Shy, Ugly. Bonds: Poor, Nature. Occupation: Apothecary

Voice: pre-pubescent

Attributes [hide]

Anselm Kinsley, Male Human Ranger 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 17 (+3)12 (+1) 5 (-3)11 (+0)
Skills Stealth +0
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 2000 cp.


Social Check DCs

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