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Advanced [show]


Bertram Windsor, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears clothing that is held on in multiple layers but all of it is in poor condition. He has wavy golden hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Prone to second guessing himself, he comes off as nervous. He does not trust anyone and sleeps with one eye open.

History: He was born a particularly ugly child, much to the horror of his parents. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.

Motivation: To get a good night's sleep.

Flaws: Ugly, Shy, Insomniac. Bonds: Poor, Immigrant. Occupation: Interpreter

Voice: Dutch accent

Attributes [hide]

Bertram Windsor, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)10 (+0) 13 (+1)14 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1500 sp. Red-brown spinel (80 gp). Coral (80 gp). Banded agate (10 gp).


Social Check DCs


Reynard Shirley, Male Human [Permalink]

Personal [hide]

Description: This man wears tattered old clothes. He has a penchant for wearing a ring with an oversized emerald on his right hand. He has no hair. He wears a mask on his face.

Personality: Calm and collected, he is a well trained Map Maker. He is obsessed with his god.

History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult.

Flaws: Ugly, Disease. Bonds: Rich, Job, Religious. Occupation: Map Maker

Voice: Loud with bravado

Attributes [hide]

Reynard Shirley, Male Human Bard 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 13 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 6 (-2)15 (+2) 10 (+0)13 (+1)
Skills Investigation +5, Performance +4
Senses Passive Perception 10
Languages Common, Giant, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 400 gp.


Social Check DCs


Aldous Harley, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He carries with him a set of pickaxes on his belt, each one with a amethyst on the hilt. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He believes the world needs to unite to get rid of illithids once and for all.

History: Aldous hails from a village terrorized by illithids. In his 13th year, his parents were killed by a illithids raid, leaving Aldous alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aldous fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and revenge

Ideals: Fighting, Optimist. Flaws: Ugly, Insane. Bonds: Enemies. Occupation: Mayor

Voice: Spits words with contempt

Attributes [hide]

Aldous Harley, Male Human Warrior 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)16 (+3) 6 (-2)15 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 8
Languages Common, Abyssal, Gnome, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Aldous Marlowe, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is brown and curly. He has gleaming, smiling gray eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses divination through singing.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Over the years he perfected his riding and shooting skills. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality.

Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Adventurer, Nature. Occupation: Ploughman

Voice: Uses sign language

Attributes [hide]

Aldous Marlowe, Male Human Ranger 7
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)16 (+3) 13 (+1)13 (+1)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 11
Languages Common, Druidic, Dwarven, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Lindsey, Male Human [Permalink]

Personal [hide]

Description: A 6'3" southern man, he is dressed in earthy colors with a black and brown handkerchief worn on his right side. His silver hair is kept up in a ponytail inside a small hat. He has several tiny ruby earrings on each ear.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a font of random trivia from the lore and stories he has discovered

History: He was born several months after his father was called into army service. His father had invested heavily in several trade routes and wanted him to inherit them. He now spends his time doing works of charity.

Motivation: He has money and likes to spend it; and he is not mentally stable, and does not behave rationally

Ideals: Logical, Philantrophist. Flaws: Greedy, Insane. Bonds: Rich, Military. Occupation: Engraver

Voice: pre-pubescent

Attributes [hide]

Kyle Lindsey, Male Human Ranger 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 10 (+0)8 (-1)
Skills Arcana +3, Stealth +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 gp. 8 Acid flasks. 1 Everburning torch.


Social Check DCs

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