Dustin Nibley, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears tight fighting clothing, which leaves very little to the imagination. His hair is always cut to a buzz. His eyes are a pleasant blue.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He tends to his Bowyer job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg; and he has money and likes to spend it
Ideals: Fighting, Opinionated. Bonds: Attractive, Rich, Job. Occupation: Bowyer
Voice: Whispers
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 34 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 16 (+3) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 500 gp. Chrysoprase (80 gp).
Solomon Bing, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He is physically well-built. His white hair is drawn into a tight pony tail with a cross scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: When he was but 7 years old his parents immigrated from the south. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends; and to get a good night's sleep
Flaws: Ugly, Insomniac, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Sailor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 15 (+2) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
Possessions: 400 gp. Onyx (80 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Reynard Payton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his hair in dreadlocks. His eyes are likewise hazel.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He takes great joy in being the best Architect in town.
History: Born to a pair of adventurers, Reynard grew up listening to his mother's many stories. A freak accident while working with his Junk Dealer mother left him crippled. In the meantime he has taken over work as a Architect and occasionally as a mercenary.
Motivation: Find a way to reverse the transformation of his brother; and to be a junk dealer again
Flaws: Insomniac, Disease. Bonds: Job, Adventurer, Family. Occupation: Architect
Voice: Slurs words
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 37 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 14 (+2) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Aquan, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
Possessions: 300 gp. Brown-green garnet (150 gp). Coral (150 gp). Aquamarine (1100 gp). Iolite (50 gp).
Trym Colby, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He dresses well, typically a more casual-formal manner. He wears his brown hair down. His face is covered beneath a completely black helmet.
Personality: He is calm most of the time but flees social interaction. He is a bit of a xeno-phobe, disliking non-Humans.
History: Trym was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Human compassion.
Ideals: Athletic. Flaws: Shy, Racist. Bonds: Attractive. Occupation: Carter
Voice: Indian accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 53 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 900 gp. Azurite (7 gp). Aquamarine (900 gp). Azurite (7 gp). Carnelian (20 gp). 1 Minor magic item.
Hunter Pinkerton, Male Human [Permalink]
Personal [hide]
Description: He wears bulky violet painted plate armor. His long white hair reaches down to his waist. He tend to wears goggles to shield his eyes.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born to loving parents in a slum to the west. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Assassin.
Motivation: He is unsatisfied with his job; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Attractive, Poor, Job. Occupation: Assassin
Voice: Sensual and smooth
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 35 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 100 gp. Lapis lazuli (7 gp).
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