Theobald Berkeley, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears skinny pants and wears a pastel and white robe with the hood down. He has auburn hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Theobald is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a habit of throwing himself into exceedingly dangerous situations.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted arcane powers by his dying brother.
Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army
Ideals: Athletic, Extrovert, Gifted. Flaws: Impulsive. Bonds: Attractive. Occupation: Baker
Voice: Spits and sputters
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1200 sp.
Geoffrey Woods, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he very much looks the part of a Barkeep. His hair is always cut to a buzz. His fierce green eyes like to dwell on things.
Personality: Geoffrey hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Born to a poor family in the city he treasured whatever gifts he got. His childhood dream was to be a Mayor, but he was a colossal failure. He ran away from his former home and has been making his living as a Barkeep for the past few years.
Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a barkeep and was forced into it by his family
Ideals: Artistic. Bonds: Job, Family, Poor. Occupation: Barkeep
Voice: Stutters
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: 300 gp. 1 Minor magic item.
Lance Hale, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His skin is fair and his fingers are delicate and long. He has a long brown beard with little hanging trinkets. He has several tiny topaz earrings on each ear.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Animals are drawn to him, and he is able to talk to them.
History: He was always a brilliant, if unscrupulous mind. His necromantic abilities were realized during a raid on his village. He is untrained/undisciplined, which makes him dangerous.
Motivation: To share knowledge with the world; and money/treasure
Ideals: Gifted, Logical. Flaws: Terse, Insane. Bonds: Rich. Occupation: Knight
Voice: Hissing voice
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 35 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 17 (+3) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: 200 gp.
Diggory Staurheim, Male Human [Permalink]
Personal [hide]
Description: 5'4" and muscular, this northern man is well dressed, but even with his fine clothing he looks run-down. He has wavy auburn hair. He is baby faced.
Personality: Prone to second guessing himself, he comes off as nervous. Energy wise he seems alert and responsive.
History: The child of a Body Guard, who enjoyed hunting, Diggory was taken on many hunting expeditions. Diggory was born on a far northern forest where he grew up under the tutelage of his mother, an expert Merchant. He left for the north, certain he would find work there.
Motivation: Wants to work out more often; and a deep hatred of goblins
Ideals: Athletic, Professionalism. Flaws: Shy. Bonds: Nature, Immigrant. Occupation: Merchant
Voice: Soft and mumbly
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 9 (-1) | 9 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
Possessions: 400 gp.
Robert England, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He wears his brown hair up in a very large beehive style do. His amber eyes dart from person to person.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: He was born a particularly ugly child, much to the horror of his parents. He moved from fad to fad and when he turned 15 he discovered singing. He has since lost track of the people in his past.
Motivation: Wants to work out more often.
Ideals: Athletic, Artistic. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Fletcher
Voice: Farmer accent
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Solid gold idol (300 gp). 1 Minor magic item.
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