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NPC Generator

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Advanced [show]


Hunter Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears black leather gloves, a black jacket, and tight pants. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Hunter was raised in a hard working conservative environment. Over the years he perfected his riding and shooting skills. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes; and he is unsatisfied with his job

Ideals: Artistic, Impeccable. Flaws: Shy. Bonds: Job, Nature. Occupation: Servant

Voice: Sleepy voice

Attributes [hide]

Hunter Eastaughffe, Male Human Warlock 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)10 (+0) 12 (+1)9 (-1)
Skills Athletics +2, Deception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 300 gp.


Social Check DCs


Roland Stanley, Male Human [Permalink]

Personal [hide]

Description: This western man prefers to wear white clothing when he does not wear armor. His clothes are grease stained in places. His silver hair has been sun bleached extensively. His violet eyes dart from person to person to random spaces in the air.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Roland was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Roland was born on a far western desert where he grew up under the tutelage of his mother, an expert Healer. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: He desires power and/or immortality; and to share knowledge with the world

Ideals: Logical. Flaws: Disease. Bonds: Poor, Immigrant, Attractive, Adventurer. Occupation: Healer

Voice: Gruff and masculine

Attributes [hide]

Roland Stanley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)10 (+0) 13 (+1)18 (+4)
Skills Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3200 sp.


Social Check DCs


Trey Wedgwood, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a well pressed and immaculate suit (or dress). He keeps his blonde hair in a flapper bob. He has a tattooed face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Trey was born the youngest of three triplets. A freak accident while working with his Roofer mother left him crippled. He ran away from his former home and has been making his living as a Brewer for the past few years.

Motivation: Revenge; and doesn't want to be a brewer and was forced into it by his family

Flaws: Disease. Bonds: Immigrant, Job, Enemies, Family. Occupation: Brewer

Voice: Aggressive tone

Attributes [hide]

Trey Wedgwood, Male Human Commoner 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)9 (-1) 9 (-1)15 (+2)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Patrick Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears yellow painted combat armor at almost all times. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is silver and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Eccentric and domineering, Patrick will drive conversation. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: From birth he was tutored by a cruel and relentless mentor. Patrick was born on a far western island where he grew up under the tutelage of his mother, an expert Glassblower. He has dedicated himself to building a better village for his children.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Extrovert. Bonds: Adventurer, Mentor, Immigrant. Occupation: Glassblower

Voice: Speaks with squeezed throat

Attributes [hide]

Patrick Gentry, Male Human Ranger 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 10 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 9 (-1)10 (+0) 15 (+2)14 (+2)
Skills Arcana +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. 3 Tanglefoot bags. 2 Alchemist’s fire. 8 Acid flasks.


Social Check DCs


Gomory Bradley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a pastel and black handkerchief worn on his right side. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In the meantime he has taken over work as a Blacksmith and occasionally as a mercenary.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new blacksmith responsibilities is difficult

Ideals: Artistic. Flaws: Hedonist. Bonds: Attractive, Job, Adventurer. Occupation: Blacksmith

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gomory Bradley, Male Human Warlock 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 22 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)16 (+3) 18 (+4)18 (+4)
Skills Performance +7, Stealth +5
Senses Passive Perception 14
Languages Common, Celestial, Goblin, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 900 gp.


Social Check DCs

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