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NPC Generator

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Advanced [show]


Drogo Melancon, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears suspenders and blue workpants. His shirt is tan, and he wears a heavy blue leather apron most of the time. His hair is silver and very short. He has a dull look in his green eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Layabout arts, while his mother instructed him in etiquette, music and courtly manner. His family was turned out during the war. He and his family wandered north to less war torn lands. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Secretive, Shy, PTSD. Bonds: Rich, Religious. Occupation: Layabout

Voice: Whispers

Attributes [hide]

Drogo Melancon, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2100 sp. 1 Half-Plate.


Social Check DCs


Theobald Kimberley, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has relatively light skin and is very physically imposing due to his abundance of muscles. He keeps his blonde hair in a flapper bob. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Confrontational and typically high on some drug or another. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the west. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the west, certain he would find work there.

Motivation: He's looking for his big break; and he wants nothing more than to rejoin the army

Flaws: Addict. Bonds: Attractive, Adventurer, Immigrant, Military. Occupation: Sailor

Voice: Nasally tone

Attributes [hide]

Theobald Kimberley, Male Human Aristocrat 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 11 (+0)16 (+3) 9 (-1)12 (+1)
Skills Acrobatics +0, Performance +4
Senses Passive Perception 9
Languages Common, Elven, Celestial, Infernal
Attacks Melee +3 / 2d4+0, Ranged +0 / 2d4-3, Grapple +4

Possessions: 100 gp. Golden yellow topaz (300 gp). Lapis lazuli (14 gp). Rich purple corundum (1300 gp).


Social Check DCs


Balimaar Clinton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He has a large violet mantle and cape that has been intricately interwoven into his grey robe. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the recently deceased. He would rather hide behind his crafts than deal with other people.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has dedicated himself to building a better village for his children.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Athletic, Gifted, Artistic. Flaws: Shy. Bonds: Adventurer. Occupation: Courier

Voice: Whispers

Attributes [hide]

Balimaar Clinton, Male Human Bard 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Nature +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 2000 sp.


Social Check DCs


Randal Tattersall, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He is generally shirtless and showing off his tattooed chest. His silver hair is kept up in a ponytail inside a deerstalker hat. He is baby faced.

Personality: He is calm most of the time but flees social interaction. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Flaws: Shy, Hedonist. Bonds: Religious, Immigrant. Occupation: Fletcher

Voice: Italian accent

Attributes [hide]

Randal Tattersall, Male Human Barbarian 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)17 (+3) 11 (+0)9 (-1)
Skills Investigation +5, Persuasion +1
Senses Passive Perception 10
Languages Common, Celestial, Terran, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp. 1 Half-Plate.


Social Check DCs


Patrick Staurheim, Male Human [Permalink]

Personal [hide]

Description: 6'6" and muscular, this northern man wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his greatsword. He is bald on top and has large auburn tufts of hair around his ears. His eyes are likewise blue.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Sorcerer school at a young age so that he could practice his divine talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and to unite with his brother

Ideals: Athletic, Gifted. Flaws: Ugly, Emotional. Occupation: Fletcher

Voice: Scandinavian accent

Attributes [hide]

Patrick Staurheim, Male Human Sorcerer 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 15 (+2)10 (+0) 14 (+2)16 (+3)
Skills Deception +5, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 11000 sp.


Social Check DCs

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