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NPC Generator

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Advanced [show]


Alex Reid, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a small bristly mustache and wavy blonde hair. His eyes are a pleasant amber.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His parents moved while he was still in utero so he is the first generation to be born here. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.

Motivation: To be a Laborer again; and wants to open a new tavern

Ideals: Entrepeneur, Gifted. Bonds: Job, Military, Immigrant. Occupation: Map Maker

Voice: Strong lisp

Attributes [hide]

Alex Reid, Male Human Cleric 8
Medium (5'9") Human, Lawful Good (CR 8)
Armor Class 14
Hit Points 70 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 17 (+3)10 (+0) 14 (+2)11 (+0)
Skills History +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: Just what you see.


Social Check DCs


Norman York, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and carries rapiers. He wears his chestnut hair down. His eyes are likewise green.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Norman hails from a village terrorized by goblins. A freak accident while working with his Assassin mother left him crippled. Days after completing his studies, news broke out that his hometown was attacked by goblins. Norman was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Someone believes him a fraud; and he wants revenge against goblins

Ideals: Fighting, Persistence, Philantrophist. Flaws: Disease. Bonds: Enemies. Occupation: Architect

Voice: Laughs frequently while speaking

Attributes [hide]

Norman York, Male Human Sorcerer 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)15 (+2) 13 (+1)12 (+1)
Skills Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 18000 sp.


Social Check DCs


Gomory Braxton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His golden hair is kept up in a ponytail inside a deerstalker hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He enjoys reading and quiet.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He is greedy; and to protect his home

Ideals: Logical. Flaws: Antagonistic. Bonds: Slave, Rich, Guardian. Occupation: Stableman

Voice: French accent

Attributes [hide]

Gomory Braxton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)12 (+1) 16 (+3)10 (+0)
Skills Performance +2, Survival +5
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1900 sp.


Social Check DCs


Gerard Van Es, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He sports a flattop hair cut. His face is covered beneath a completely black helmet.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Gerard was raised in a hard working conservative environment. A gifted student he started as a Tailor, but he got bored and became a Sculptor. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to work out more often; and he has passion for adventuring and risk

Ideals: Athletic. Bonds: Job, Has a crush, Adventurer. Occupation: Sculptor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gerard Van Es, Male Human Warlock 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)11 (+0) 8 (-1)12 (+1)
Skills Acrobatics +4, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: Just what you see.


Social Check DCs


Gilbert Wentworth, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow shirt with thin green vertical stripes and black pants. He wears his blonde hair up. His blue eyes are slightly larger than normal.

Personality: He has always had a great fascination with Human culture. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Gifted from a young age, Gilbert studied abroad. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Gifted, Impeccable. Flaws: Racist, Disease. Bonds: Enemies. Occupation: Bellfounder

Voice: Speaks with back of mouth

Attributes [hide]

Gilbert Wentworth, Male Human Paladin 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)10 (+0) 3 (-4)9 (-1)
Skills Acrobatics +2, Performance +1
Senses Passive Perception 6
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 2400 sp.


Social Check DCs

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