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NPC Generator

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Advanced [show]


Balimaar Altham, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears bulky brown painted plate armor. His white hair is cut short. His eyes are blue and beady.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born blind and as such lacked many opportunities for work. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Joker, Gifted. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Interpreter

Voice: Whispers

Attributes [hide]

Balimaar Altham, Male Human Monk 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)13 (+1) 17 (+3)12 (+1)
Skills Religion +3, Stealth +5
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 11000 sp. 1 Minor magic item.


Social Check DCs


Raymond Davenport, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'6" and very much looks the part of a Bookbinder. His silver hair is styled in orderly dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He comes from a rich southern family. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: Expand his business; and he desires power and/or immortality

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Adventurer, Rich. Occupation: Bookbinder

Voice: Aggressive tone

Attributes [hide]

Raymond Davenport, Male Human Barbarian 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)9 (-1) 13 (+1)13 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Wymar Cromwell, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He tends to wear a large brown jacket. He is bald on top and has large golden tufts of hair around his ears. His fierce violet eyes like to dwell on things.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Wymar hails from a village terrorized by brigands. A few years later when the south was not economically sound they moved to his current location. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: His religion dominates his actions; and many brigands want him driven away

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Enemies, Immigrant, Religious. Occupation: Blacksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Wymar Cromwell, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)9 (-1) 14 (+2)9 (-1)
Skills Nature +1, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Godfrey Clayton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He sports violet clothing, slightly heavier than average wear. Beneath his clothing is a huge mess of scar tissue. His hair is blonde, silky, and of moderate length. He has a dull look in his amber eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He receives visions of the future at random moments

History: He comes from a rich eastern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He now spends his time doing works of charity.

Motivation: Money/treasure.

Ideals: Philantrophist, Gifted. Bonds: Slave, Attractive, Rich. Occupation: Mortician

Voice: Tuts and clicks tongue

Attributes [hide]

Godfrey Clayton, Male Human Paladin 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)15 (+2) 14 (+2)10 (+0)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 12
Languages Common, Infernal, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 900 sp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Large well-done wool tapestry (400 gp). 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Roger Marleigh, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is well dressed, constantly wearing a white suit, blue shirt, and tan tie. He keeps his long brown hair kept up in a rat tail. He has hazel eyes and a white hat with a blue feather.

Personality: Cocky and sure of himself, he believes he is the best Locksmith born in the past three hundred years. He has all his life been fascinated with writing.

History: He was born several months after his father was called into army service. He was taken as a slave by a traveling circus and forced to perform He has worked as a Locksmith like his father before him.

Motivation: To protect his home; and to be a adventurer again

Ideals: Artistic. Bonds: Job, Military, Slave, Guardian. Occupation: Locksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Roger Marleigh, Male Human Warlock 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 31 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)8 (-1) 11 (+0)16 (+3)
Skills Athletics +1, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Rose (20 gp).


Social Check DCs

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