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Advanced [show]


Wymar Langdon, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is short and white. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is used to getting what he wants. In part because he is a meticulous planner.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Philantrophist, Professionalism. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Blacksmith

Voice: Whispers

Attributes [hide]

Wymar Langdon, Male Human Sorcerer 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 26 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 16 (+3)11 (+0) 13 (+1)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 10 pp. 3 Antitoxin. 2 Tanglefoot bags. 1 Alchemist’s fire.


Social Check DCs


Shane Barton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears skinny pants and wears a black and green robe with the hood down. His white hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his brown eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He got into the Merchant business at a young age. His childhood dream was to be a Bowyer, but he was a colossal failure. He then took over the family business and is one of the better Merchant for hire.

Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage

Flaws: Shy, Fearful. Bonds: Immigrant, Job, Family. Occupation: Merchant

Voice: Low rumbling, strings words together

Attributes [hide]

Shane Barton, Male Human Cleric 8
Medium (5'0") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 79 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 18 (+4)10 (+0) 12 (+1)10 (+0)
Skills Investigation +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 10000 cp. Eye agate (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Woods, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He carries with him a set of rapiers, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His moppish black hair is in a traditional bowl cut. He has several tiny emerald earrings on each ear.

Personality: He is very quiet and rarely speaks above a whisper. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the east to a Unemployed, Cory learned a great deal about his mother's area of expertise. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure.

Ideals: Fighting, Opinionated. Flaws: Shy. Bonds: Rich, Job. Occupation: Unemployed

Voice: Speaks with back of mouth

Attributes [hide]

Cory Woods, Male Human Warlock 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)10 (+0) 10 (+0)5 (-3)
Skills Intimidation -1, Performance -1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: Just what you see.


Social Check DCs


Guy Sutton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears many layers of old clothing at all times. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are blue.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the south his family was never financially stable. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He is compelled to act according to his religious beliefs; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Shy, Secretive. Bonds: Poor, Religious. Occupation: Shipwright

Voice: Speaks in third person

Attributes [hide]

Guy Sutton, Male Human Barbarian 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 51 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)14 (+2) 12 (+1)13 (+1)
Skills Investigation +5, Survival +4
Senses Passive Perception 11
Languages Common, Gnoll, Orc
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Frederick Addington, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is dressed in a clean red cloak covering his clean studded leather. He wears his hair in dreadlocks. His eyes are a pleasant violet.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in the north his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: To unite with his brother; and to be a scribe again

Ideals: Opinionated. Bonds: Attractive, Poor, Job, Family. Occupation: Architect

Voice: Boston accent

Attributes [hide]

Frederick Addington, Male Human Adept 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)13 (+1) 7 (-2)8 (-1)
Skills Arcana +4, Performance +2
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Alexandrite (700 gp). Aquamarine (700 gp).


Social Check DCs

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