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NPC Generator

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Advanced [show]


Justin Harper, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears light armors faded through time and improper care, and is pretty ugly. His blonde hair is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Confrontational and typically high on some drug or another. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He comes from a rich eastern family. A gypsy cursed him at a young age, leading to his ugly appearance. He got away from his former life and has fallen to alcoholism.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Joker. Flaws: Ugly, Addict. Bonds: Rich. Occupation: Mason

Voice: Cold and demanding tone

Attributes [hide]

Justin Harper, Male Human Druid 8
Medium (5'7") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 55 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)10 (+0) 14 (+2)13 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 1200 gp. Obsidian (14 gp). Freshwater pearl (14 gp). Star rose quartz (40 gp). Red garnet (80 gp). Violet garnet (600 gp). Black pearl (600 gp).


Social Check DCs


Godfrey Yardley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His long blonde hair reaches down to his waist. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Godfrey speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has dedicated himself to building a better village for his children.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he's looking for his big break

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Adventurer, Immigrant, Debt. Occupation: Roofer

Voice: French accent

Attributes [hide]

Godfrey Yardley, Male Human Wizard 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)9 (-1) 13 (+1)14 (+2)
Skills Acrobatics +5, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Bernard Quinton, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and white robe with the hood down. He carries with him a set of shortbows on his belt, each one with a jet on the hilt. He keeps his auburn hair in a flapper bob. He wears large thick round spectacles.

Personality: He is a Fisher first and foremost. He believes firmly that knowledge should be universal. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Impulsive. Bonds: Job, Rich. Occupation: Fisher

Voice: pre-pubescent

Attributes [hide]

Bernard Quinton, Male Human Aristocrat 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 52 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)8 (-1) 13 (+1)10 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 4000 sp.


Social Check DCs


Anselm Rayden, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a robe, a symbol of his god around his neck, and a sickle on his belt. He wears his auburn hair up. His eyes are amber.

Personality: He is fixated on the number 12. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a logical person and will generally grow upset if things defy logic and science.

History: Gifted from a young age, Anselm studied abroad. Brilliant and gifted he never wanted to apply himself. He used his abilities to travel the world and help people.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Logical, Gifted, Philantrophist. Flaws: Insane. Occupation: Architect

Voice: Whispers

Attributes [hide]

Anselm Rayden, Male Human Druid 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)13 (+1) 12 (+1)17 (+3)
Skills Acrobatics +3, Performance +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 800 gp. Golden pearl (160 gp). Violet garnet (1200 gp).


Social Check DCs


John Ramsay, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears many layers of old clothing at all times. His head has been shaved. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is harsh and unforgiving.

History: Gifted from a young age, John studied abroad. His childhood dream was to be a Mayor, but he was a colossal failure. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He'd like to take his coworkers down a peg; and to be a mayor again

Ideals: Gifted. Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Job. Occupation: Sailor

Voice: High pitched and raspy

Attributes [hide]

John Ramsay, Male Human Aristocrat 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)14 (+2) 15 (+2)15 (+2)
Skills Investigation +4
Senses Passive Perception 12
Languages Common, Druidic, Aquan
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 5000 cp. Eye agate (4 gp). Red-brown spinel (160 gp).


Social Check DCs

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