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NPC Generator

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Advanced [show]


Thomas Langdon, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He is renowned for his bright red suits and hats. His feathered hat is riddled with cuts and holes. He is baby faced.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy and tries to find solutions quickly.

History: He was born a particularly ugly child, much to the horror of his parents. There was a wharf not far from home where he often wandered off to fish. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wishes to resurrect an old love; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Lazy. Bonds: Nature, In love. Occupation: Doctor

Voice: Hissing voice

Attributes [hide]

Thomas Langdon, Male Human Barbarian 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)18 (+4) 14 (+2)16 (+3)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Aquan, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 70 pp.


Social Check DCs


Lewis Graeme, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His whole body is exceptionally muscular. His silver hair is heavily combed to the left. His eyes are green and he is always smoking a pipe.

Personality: Lewis is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Lewis hails from a village terrorized by brigands. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He moves from town to town, unable to find a place to settle.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Extrovert, Philantrophist. Bonds: Adventurer, Immigrant, Enemies. Occupation: Cook

Voice: Nasally tone

Attributes [hide]

Lewis Graeme, Male Human Paladin 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)14 (+2) 14 (+2)13 (+1)
Skills History +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 14000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Miles Bradford, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large green jacket. He is physically well-built. His hair is blonde and very short. This brown eyed northerner is not easily forgotten.

Personality: He is a Map Maker first and foremost. He believes firmly that knowledge should be universal. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He got into the Map Maker business at a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has gone from town to town working and never settling down anywhere, but has fallen for a local Actor. He hasn't told them the truth, but wants to settle down with them.

Motivation: Regain custody of his daughter; and he would like to get married and retire

Flaws: Fearful. Bonds: Job, Religious, Has a crush, Family. Occupation: Map Maker

Voice: Middle-eastern accent

Attributes [hide]

Miles Bradford, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)13 (+1) 15 (+2)11 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 600 gp.


Social Check DCs


Trym Cromwell, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He is wearing a long, yellow cloak, marred by teas. His long red hair is drawn into a two foot long braid. His gray eyes lackadaisically let the world flow into them.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Trym was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Trym's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure.

Flaws: Ugly, Antagonistic, Racist. Bonds: Rich. Occupation: Jeweler

Voice: Speaks with squeezed throat

Attributes [hide]

Trym Cromwell, Male Human Paladin 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 42 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)6 (-2) 11 (+0)11 (+0)
Skills Insight +3, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: Embroidered and bejeweled glove (1000 gp). A roughly beaten golden orb (110 gp). Silver comb with moonstones (1000 gp). 1 Minor magic item.


Social Check DCs


William Coombs, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a red tunic with black highlights, and long brown pants that bunch up around his shoes. His white hair is cut short with large spiked bangs in the front. He has gleaming, smiling hazel eyes.

Personality: He is irascible and easily irritated. He is lazy and tries to find solutions quickly.

History: He was born the only child of a wealthy merchant. He helped his mother out around the business and became quite the natural. He tends to his Shoemaker job now, and dutifully fulfills any obligations he has.

Motivation: To get a good night's sleep; and balancing his hectic life and new shoemaker responsibilities is difficult

Ideals: Entrepeneur. Flaws: Antagonistic, Lazy, Insomniac. Bonds: Job. Occupation: Shoemaker

Voice: High pitched, excited

Attributes [hide]

William Coombs, Male Human Paladin 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 12 (+1)13 (+1) 17 (+3)9 (-1)
Skills History +3, Persuasion +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). 1 Breastplate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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