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Advanced [show]


Percival Branson, Male Human [Permalink]

Personal [hide]

Description: This eastern man very much looks the part of a Barkeep. His clothes are grease stained in places. His long red hair reaches down to his waist. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He misses his home and complains about the freezing weather, even in summer.

History: He got into the Barkeep business at a young age. Through the years after Percival was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Percival's mother didn't care for him much, and the feeling was mutual. He has set out to sabotage the competition.

Motivation: Further expansion of business.

Flaws: Ugly, Antagonistic. Bonds: Job, Poor, Immigrant. Occupation: Barkeep

Voice: Strong lisp

Attributes [hide]

Percival Branson, Male Human Barbarian 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 35 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)13 (+1) 13 (+1)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 50 pp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerard Soames, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His left hand appears badly burned and disfigured. He wears a wide-brimmed hat to hide his balding. His blue eyes dart from person to person to random spaces in the air.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born in the west. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants to get laid; and to settle down with his crush

Ideals: Fighting. Bonds: Family, Immigrant, Has a crush. Occupation: Crown-heir

Voice: Creaky witch voice

Attributes [hide]

Gerard Soames, Male Human Warrior 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)14 (+2) 7 (-2)15 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 8
Languages Common, Goblin, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Frederick Mitchell, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this southern man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His silver hair is cut short with large spiked bangs in the front. His gray eyes peer out from beneath his small brown hat.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is frequently practicing swordplay.

History: He was born blind and as such lacked many opportunities for work. When Frederick reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Athletic. Flaws: Shy, Disease. Bonds: Rich, Military. Occupation: Cartwright

Voice: High pitched, excited

Attributes [hide]

Frederick Mitchell, Male Human Warrior 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)14 (+2) 10 (+0)7 (-2)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Aquan, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 11000 sp. 1 Healer’s kit. 1 Magnifying glass.


Social Check DCs


Anthony Brownrigg, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears green trousers with red and tan striped suspenders. He wears various colorful collared shirts. His brown hair is cut short with large spiked bangs in the front. He wears a mask on his face.

Personality: He is mildly Human supremacist, though he does not identify as such. He does not trust anyone and sleeps with one eye open.

History: When he was but 8 years old his parents immigrated from the north. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his brother recently and the two have been together since.

Motivation: To reunite with his old friends; and his spouse's relatives view him with great suspicion

Flaws: Racist, Insomniac. Bonds: Immigrant, Family, Adventurer. Occupation: Dyer

Voice: Old thin voice

Attributes [hide]

Anthony Brownrigg, Male Human Wizard 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)14 (+2) 9 (-1)12 (+1)
Skills Deception +3, Medicine +1
Senses Passive Perception 9
Languages Common, Terran, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 500 gp. Tourmaline (40 gp). Bloodstone (70 gp). Malachite (16 gp). Brown-green garnet (40 gp). 1 Bullseye lantern. 1 Masterwork Musical instrument. 1 Masterwork Musical instrument.


Social Check DCs


Roger Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is wearing colorful clothing, dressed as a Engraver. He has silver hair. He has several tiny sapphire earrings on each ear.

Personality: Calm and collected, he is a well trained Engraver. He is able to fit into much smaller and tighter spaces than normal.

History: He was born on a small isolated farm. He made a point of taking high paying jobs and getting most of it up front. He now owns his own business.

Motivation: He's in love; and he has money and likes to spend it

Ideals: Gifted. Bonds: Rich, Job, Nature, Adventurer, Has a crush. Occupation: Engraver

Voice: Relaxed voice

Attributes [hide]

Roger Jacobs, Male Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)16 (+3) 12 (+1)16 (+3)
Skills Acrobatics +6, Religion +6
Senses Passive Perception 11
Languages Common, Aquan, Undercommon, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp. Gold and topaz bottle stopper cork (1000 gp). 1 Minor magic item.


Social Check DCs

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