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NPC Generator

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Advanced [show]


Aldous Camden, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he typically wears pastel cloth garments or leather armor. His head has been shaved. His eyes are hazel and catlike.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His father raised him in a mountain cabin. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Architect. He became a Architect soon after.

Motivation: He has a crush on the local Engraver; and expand his business

Ideals: Joker. Flaws: Ugly. Bonds: Nature, Job, Has a crush. Occupation: Architect

Voice: Speaks through clenched teeth

Attributes [hide]

Aldous Camden, Male Human Rogue 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)9 (-1) 14 (+2)11 (+0)
Skills History +1, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1700 sp. Rhodochrosite (12 gp). Lapis lazuli (12 gp). 2 Thunderstones. 4 Holy water. 3 Antitoxin.


Social Check DCs


Adelard Harrington, Male Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He very much looks the part of a Fletcher. His golden hair is cut short with large spiked bangs in the front. His eyes are likewise blue. His teeth are white and perfect.

Personality: Eccentric and domineering, Adelard will drive conversation. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He was granted divine powers by his dying brother.

Motivation: He is terrified, and will act out of fear.

Ideals: Extrovert, Gifted. Flaws: Fearful. Bonds: Job, Attractive. Occupation: Fletcher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Adelard Harrington, Male Human Wizard 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)14 (+2) 16 (+3)12 (+1)
Skills Deception +4, Religion +5
Senses Passive Perception 13
Languages Common, Ignan, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes have a joyful gleam in them most of the time.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He got into the Spice Merchant business at a young age. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Manfred took refuge in the large cave and found the beat up halberd and armor he uses now. He has worked as a Spice Merchant like his mother before him.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Flaws: Antagonistic, Fearful. Bonds: Job, Nature, Enemies. Occupation: Spice Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Manfred Eastaughffe, Male Human Monk 8
Medium (5'5") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)13 (+1) 13 (+1)12 (+1)
Skills Medicine +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Theodoric Burton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears loose pants and a collared shirt complete with sweater beneath his coat. He sports a long chestnut beard, and similarly colored long hair. He wears crescent spectacles with a black brim.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. The war was a terrible time for him, and Theodoric does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His mother raised him in a mountain cabin. His first spouse was a Farmer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Farmer they were divorced and he won custody of their son. He worked as a Soapmaker, and he later adopted a second son.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Terse, Depressed. Bonds: Military, Nature, Family. Occupation: Soapmaker

Voice: Smooth and feminine

Attributes [hide]

Theodoric Burton, Male Human Commoner 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)13 (+1) 13 (+1)10 (+0)
Skills Athletics +2, Performance +2
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 sp. Tiger eye turquoise (7 gp).


Social Check DCs


Charles Atterton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He very much looks the part of a Brewer. He wears a colorful flower in his red hair. His green eyes lackadaisically let the world flow into them.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He would rather hide behind his crafts than deal with other people.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. After a long history of fighting, Charles and his spouse have recently divorced.

Motivation: Balancing his hectic life and new Brewer responsibilities is difficult; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Job, Attractive. Occupation: Brewer

Voice: Italian accent

Attributes [hide]

Charles Atterton, Male Human Warlock 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 17 (+3)14 (+2) 13 (+1)18 (+4)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Sylvan, Druidic
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 3000 sp. Jet (140 gp). Red garnet (140 gp). Chalcedony (60 gp). 2 Antitoxin. 2 Acid flasks.


Social Check DCs

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