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NPC Generator

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Manfred Byron, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and typically wears a sleeveless long coat of deep tan leather and dull blue iron scale mail. He has brown hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Manfred was born in the west. At a young age he loved to build and create. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker, Persistence. Flaws: Ugly. Bonds: Religious. Occupation: Herbalist

Voice: Prounounces S like Z

Attributes [hide]

Manfred Byron, Male Human Wizard 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 13 (+1)10 (+0) 11 (+0)16 (+3)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 22000 sp.


Social Check DCs


John Stratford, Male Human [Permalink]

Personal [hide]

Description: This malnourished man dresses like a well dressed Sculptor does. His hair, while still mostly auburn, has prominent grey streaks. He has green eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a pair of adventurers, John grew up listening to his father's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He became a Sculptor soon after.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new sculptor responsibilities is difficult

Flaws: Ugly, Impulsive. Bonds: Job, Poor, Adventurer. Occupation: Sculptor

Voice: Dutch accent

Attributes [hide]

John Stratford, Male Human Expert 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 50 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 17 (+3)15 (+2) 11 (+0)12 (+1)
Skills History +5, Persuasion +4
Senses Passive Perception 10
Languages Common, Aquan, Gnome
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 900 gp. Star ruby (700 gp). 1 Minor magic item.


Social Check DCs


Gerard Dayton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears skinny pants and wears a green and black robe with the hood down. He has a long golden beard with little hanging trinkets. His face is scarred and worn.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a habit of throwing himself into exceedingly dangerous situations.

History: His parents moved while he was still in utero so he is the first generation to be born here. His family was turned out during the war. He and his family wandered west to less war torn lands. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world; and wants a kiss

Ideals: Philantrophist. Flaws: Ugly, Impulsive, PTSD. Bonds: Immigrant. Occupation: Mortician

Voice: Low rumbling, strings words together

Attributes [hide]

Gerard Dayton, Male Human Monk 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)14 (+2) 16 (+3)12 (+1)
Skills Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Halfling, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Coral (130 gp). Tourmaline (130 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Aldous Hamilton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a green tunic with white highlights, and long black pants that bunch up around his shoes. His brown hair is singed and shortened. He wears a mask on his face.

Personality: He can speak with the recently deceased. He is a great chef.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Mercenary, but he was a colossal failure. Due to his spouse's obsession with being a Mercenary they were divorced and he won custody of their son. He worked as a Beggar, and he later adopted a second son.

Motivation: To find somewhere to settle down; and further expansion of business

Ideals: Athletic, Gifted. Flaws: Ugly, Mundane. Bonds: Job, Family. Occupation: Beggar

Voice: Uses sign language

Attributes [hide]

Aldous Hamilton, Male Human Fighter 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 51 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 12 (+1)8 (-1) 12 (+1)10 (+0)
Skills Perception +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0

Possessions: Fire opal (1200 gp). Blue quartz (13 gp). Obsidian (13 gp).


Social Check DCs


Charles Everly, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears long strands of amethyst and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a long blonde beard with little hanging trinkets. He wears a mask on his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of western immigrants he idolized his father. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He moves from town to town, unable to find a place to settle.

Motivation: He is terrified, and will act out of fear.

Ideals: Disciplined, Gifted. Flaws: Fearful. Bonds: Rich, Immigrant. Occupation: Servant

Voice: Posh accent

Attributes [hide]

Charles Everly, Male Human Wizard 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 0 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 4 (-3)4 (-3) 7 (-2)13 (+1)
Skills Insight +0, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 20000 cp. Freshwater pearl (8 gp). Iolite (20 gp).


Social Check DCs

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