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NPC Generator

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Advanced [show]


Gerald Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely red suit with violet socks and a vest with buckled shoes. His long auburn hair reaches down to his waist. His green unseeing eyes seem to look past you.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. A true patriot, Gerald would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in a small village he learned the ways of the warrior from his father. His father was a mechanic, and taught him how to fix just about anything. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and nothing but the best is good enough for him

Ideals: Optimist, Fighting, Persistence. Flaws: Disease. Bonds: Military. Occupation: Hunter

Voice: Switch between two voices

Attributes [hide]

Gerald Windsor, Male Human Fighter 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)12 (+1) 14 (+2)12 (+1)
Skills Performance +3, Survival +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 27000 cp. 1 Minor magic item.


Social Check DCs


Trym Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He likes to wear blue tank tops with grey pants. His head has been shaved. He is baby faced.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a great chef.

History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To be a Weaver again; and further expansion of business

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Mentor, Job. Occupation: Ploughman

Voice: Hard of hearing, loud

Attributes [hide]

Trym Stansfield, Male Human Rogue 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 31 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)9 (-1) 13 (+1)9 (-1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 500 gp. 1 Bullseye lantern. 1 Bullseye lantern. 1 Silver holy symbol.


Social Check DCs


Gerald Mitchell, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, marred by sweets. He has a long white beard with little hanging trinkets. He has a tattooed face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He also hits on women, regardless of circumstances.

History: Born to a pair of adventurers, Gerald grew up listening to his mother's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bather work with an outfit from a few towns over. Bather work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: To unite with his brother; and he desires power and/or immortality

Ideals: Joker. Flaws: Ugly. Bonds: Has a crush, Adventurer, Job, Family. Occupation: Bather

Voice: Gruff and masculine

Attributes [hide]

Gerald Mitchell, Male Human Aristocrat 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)12 (+1) 14 (+2)13 (+1)
Skills Insight +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 7000 cp.


Social Check DCs


Henry Law, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing colorful clothing, dressed as a Bather. His blonde hair is drawn into a tight pony tail with a skull scrunchie. His gray eyes are passionate and lively.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was born in the west, but his parents moved at a very young age to the south. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Due to his spouse's obsession with being a Beggar they were divorced and he won custody of their daughter. He worked as a Bather, and he later adopted a second daughter.

Motivation: He desires power and/or immortality.

Ideals: Persistence, Artistic. Flaws: Ugly. Bonds: Family, Immigrant, Adventurer. Occupation: Bather

Voice: Speaks like tongue is numb

Attributes [hide]

Henry Law, Male Human Commoner 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)5 (-3) 13 (+1)12 (+1)
Skills Arcana -1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Hugh Hastings, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a perfectly clean shirt and pair of pants. His white hair is cut short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Around other people he will do his best to conceal his emotions and appear jolly.

History: He comes from a rich northern family. He made a point of taking high paying jobs and getting most of it up front. He left for the north, certain he would find work there.

Motivation: Meet up once more with his childhood friend.

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Immigrant, Rich, Adventurer. Occupation: Navigator

Voice: German accent

Attributes [hide]

Hugh Hastings, Male Human Monk 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)12 (+1) 17 (+3)13 (+1)
Skills Acrobatics +4, Perception +6
Senses Passive Perception 16
Languages Common, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +6

Possessions: 400 gp. Aquamarine (800 gp). Rock crystal (60 gp). Tiger eye turquoise (16 gp). Moss agate (16 gp).


Social Check DCs

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