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NPC Generator

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Advanced [show]


Aldous Brixton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a slight overbite and is overall scrawny. With a patchy white beard and wild white hair. His amber eyes peer out from beneath his Stetson grey hat.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is frequently practicing swordplay.

History: He was raised in a island tribe. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Military, Nature. Occupation: Shoemaker

Voice: Low and grunting

Attributes [hide]

Aldous Brixton, Male Human Rogue 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 14 (+2)14 (+2) 13 (+1)8 (-1)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 11
Languages Common, Gnoll, Druidic
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 400 gp. Black opal (700 gp).


Social Check DCs


Kyle Anderton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He wears his hair in dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He also hits on women, regardless of circumstances.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has gone from town to town working and never settling down anywhere, but has fallen for a local Roofer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's attracted to the PC.

Flaws: Shy, Disease, Racist. Bonds: Attractive, Has a crush. Occupation: Painter

Voice: Soft and mumbly

Attributes [hide]

Kyle Anderton, Male Human Sorcerer 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)17 (+3) 13 (+1)11 (+0)
Skills Acrobatics +5, History +5
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Draconic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 600 gp. Alexandrite (200 gp). Golden yellow topaz (200 gp). Alexandrite (200 gp). 1 Minor magic item.


Social Check DCs


Gomory Wilberforce, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He prefers to wear brown pants and tee shirts. His silver hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born at the edge of vast mountains. Gomory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love.

Ideals: Persistence, Professionalism. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Performer

Voice: Draws out vowels

Attributes [hide]

Gomory Wilberforce, Male Human Monk 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 52 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)14 (+2) 15 (+2)12 (+1)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Beckwith, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He is wearing the road beaten gear of a warrior. His hair is long and golden with streaks of silver, and is pulled back with small tan clips. His beard is silver, braided, and well cared for. He has a tattooed face.

Personality: Cocky and sure of himself, he believes he is the best Architect born in the past three hundred years. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Randal was born in the west. At a young age he loved to build and create. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He ran away from his former home and has been making his living as a Architect for the past few years.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult.

Ideals: Fighting, Justice, Persistence, Entrepeneur. Bonds: Job. Occupation: Architect

Voice: Sleepy voice

Attributes [hide]

Randal Beckwith, Male Human Barbarian 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 59 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)13 (+1) 10 (+0)8 (-1)
Skills Performance +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1

Possessions: 400 gp. Eye agate (10 gp). Pink pearl (50 gp). Jasper (20 gp). Peridot (20 gp).


Social Check DCs


Henry Watson, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft black waves gently in the breeze. His hair is white and curly. His eyes are likewise gray.

Personality: He is witty, but his monotone delivery comes off as unnerving He uses divination through singing.

History: He was always a brilliant, if unscrupulous mind. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Joker, Gifted, Logical. Flaws: Insane. Bonds: Rich. Occupation: Shipwright

Voice: Loud with bravado

Attributes [hide]

Henry Watson, Male Human Cleric 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)14 (+2) 12 (+1)16 (+3)
Skills History +5, Survival +4
Senses Passive Perception 11
Languages Common, Sylvan, Terran
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 5000 sp. Jet (80 gp).


Social Check DCs

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