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William Alby, Male Human [Permalink]

Personal [hide]

Description: He usually wears his tan robe and has his shield always slung over his shoulder. His skin is fair and his fingers are delicate and long. His blonde hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.

Personality: William is depressed about a lot of things. He tends to be a nihilist. William enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to loving parents in a slum to the north. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He feels kind of lost in life; and revenge

Flaws: Ugly, Depressed, Hedonist. Bonds: Poor, Enemies. Occupation: Armorer

Voice: Speaks in third person

Attributes [hide]

William Alby, Male Human Expert 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)13 (+1) 10 (+0)13 (+1)
Skills Insight +2, Performance +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 16000 sp.


Social Check DCs


Lance Tickle, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears long strands of opal and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is compelled to act according to his religious beliefs

Ideals: Athletic. Flaws: Mundane, Antagonistic. Bonds: Rich, Religious. Occupation: Mercenary

Voice: Stutters

Attributes [hide]

Lance Tickle, Male Human Wizard 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)15 (+2) 12 (+1)13 (+1)
Skills Athletics +3, Survival +3
Senses Passive Perception 11
Languages Common, Draconic, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 600 sp.


Social Check DCs


Jocelyn Washington, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His long white hair reaches down to his waist. His brown eyes lackadaisically let the world flow into them.

Personality: Abrasive and pushy, he has a hard time making friends. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by goblins. Jocelyn was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He's repulsed by the PC; and he is content

Flaws: Ugly, Antagonistic, Mundane. Bonds: Enemies. Occupation: Jeweler

Voice: Boston accent

Attributes [hide]

Jocelyn Washington, Male Human Cleric 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 49 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)15 (+2) 8 (-1)9 (-1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Goblin, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Asheton, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of aquamarine and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a colorful flower in his white hair. This green eyed southerner is not easily forgotten.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has all his life been fascinated with music.

History: Shane hails from a village terrorized by giants. He has chosen to use the inheritance that was left to him frivolously. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Attractive, Enemies. Occupation: Miner

Voice: Mousy voice

Attributes [hide]

Shane Asheton, Male Human Bard 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 33 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)15 (+2) 14 (+2)16 (+3)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 38000 sp. A necklace of small pink pearls (1000 gp). A necklace of small pink pearls (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Robert Badger, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears black painted combat armor at almost all times. His auburn hair is thinning but still full. His amber eyes have a joyful gleam in them most of the time.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Robert hails from a village terrorized by goblins. Brilliant and gifted he never wanted to apply himself. He now spends his time doing works of charity.

Motivation: A deep hatred of goblins; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Enemies. Occupation: Sellsword

Voice: Aggressive tone

Attributes [hide]

Robert Badger, Male Human Warrior 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)4 (-3) 11 (+0)5 (-3)
Skills Insight +3, Intimidation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. Golden yellow topaz (900 gp). Star rose quartz (50 gp). Golden yellow topaz (900 gp).


Social Check DCs

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