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NPC Generator

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Advanced [show]


William Fulton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears loose pants and a collared shirt complete with sweater beneath his coat. His head has been shaved. His face is covered beneath a completely black helmet.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a poor family in the city he treasured whatever gifts he got. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Flaws: Ugly, Selfish, Fearful. Bonds: Poor. Occupation: Mayor

Voice: Mumbles to self between sentences

Attributes [hide]

William Fulton, Male Human Barbarian 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 37 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)15 (+2) 15 (+2)11 (+0)
Skills Deception +2, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Gilbert Garfield, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean tan cloak covering his clean studded leather. He keeps his chestnut hair in a pixie cut. He is baby faced.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a habit of throwing himself into exceedingly dangerous situations.

History: He is the product a well kept family trust fund and as such has never really known need. He helped his father out around the business and became quite the natural. He has achieved small success as a Performer.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and balancing his hectic life and new performer responsibilities is difficult

Ideals: Impeccable. Flaws: Impulsive. Bonds: Rich, Job, Debt. Occupation: Performer

Voice: Scratchy, weak

Attributes [hide]

Gilbert Garfield, Male Human Commoner 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)10 (+0) 11 (+0)14 (+2)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 40 pp. Moss agate (15 gp). Bloodstone (70 gp). Pink pearl (110 gp).


Social Check DCs


Gunter Dalton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears rags and sports a simple walking cane. His chestnut hair is braided into rings. His half smiles and green eyes are beguiling and draw you in.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a bit of a xeno-phobe, disliking non-Humans.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels the way he acts is they only way to get by in the world; and human compassion

Ideals: Impeccable. Flaws: Antagonistic, Racist. Bonds: Poor, Attractive, Military. Occupation: Guard

Voice: Sensual and smooth

Attributes [hide]

Gunter Dalton, Male Human Barbarian 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 40 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)11 (+0) 14 (+2)14 (+2)
Skills Investigation +2, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Hugh Van Es, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, constantly wearing a tan suit, black shirt, and white tie. His hair is cut close to his head. His eyes are a pleasant green.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a small toy that he constantly fidgets with.

History: Born to a pair of adventurers, Hugh grew up listening to his father's many stories. While studying, he fell in love. They married and had a daughter. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: He doesn't get along with people that don't share his tastes; and to reunite with his old friends

Ideals: Impeccable. Flaws: Emotional, Addict. Bonds: Adventurer, In love. Occupation: Brewer

Voice: Low rumbling, strings words together

Attributes [hide]

Hugh Van Es, Male Human Aristocrat 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)17 (+3) 16 (+3)14 (+2)
Skills Athletics +5, Intimidation +5
Senses Passive Perception 13
Languages Common, Giant, Goblin, Druidic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5

Possessions: 300 gp. Deep green spinel (100 gp). Tiger eye turquoise (14 gp). Freshwater pearl (14 gp).


Social Check DCs


Bertram Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears rags and sports a simple walking cane. His whole body is exceptionally muscular. He has done his best to style his brown hair to look like a famous performer. His gray eyes are slightly larger than normal.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born at the edge of vast desert. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Wants to open a new tavern.

Flaws: Shy, Hedonist, Secretive. Bonds: Poor, Immigrant, Nature. Occupation: Architect

Voice: Old Prospector

Attributes [hide]

Bertram Wordsworth, Male Human Warrior 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)8 (-1) 18 (+4)14 (+2)
Skills Arcana +1, Investigation +1
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs

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