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NPC Generator

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Advanced [show]


Solomon Walpole, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is renowned for his bright black suits and hats. His wide-brimmed hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He got into the Spy business at a young age. Cursed with vampirism at a very young age, Solomon has worked very hard to control his curse. He then took over the family business and is one of the better Spy for hire.

Motivation: Wants his loneliness to end; and to be a sailor again

Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Adventurer, Job, Has a crush. Occupation: Spy

Voice: Shortens vowels

Attributes [hide]

Solomon Walpole, Male Human Wizard 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)9 (-1) 17 (+3)8 (-1)
Skills Arcana +2, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Sydney, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his long brown hair kept up in a rat tail. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents enrolled him in a Expert school at a young age so that he could practice his necromantic talents. He left for the west, certain he would find work there.

Motivation: He feels the way he acts is they only way to get by in the world; and he is greedy

Ideals: Philantrophist, Gifted, Impeccable. Flaws: Antagonistic. Bonds: Rich, Immigrant. Occupation: Fisher

Voice: Complex vocabulary, royal

Attributes [hide]

Trym Sydney, Male Human Expert 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 29 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)10 (+0) 9 (-1)16 (+3)
Skills Deception +5, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 40 pp.


Social Check DCs


Tim Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy green suit. He carries a battered club and tarnished hammer as well. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise amber. His teeth are white and perfect.

Personality: He likes to make people angry or surprised. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Tim's homeland. Tim decided to take the middle way and become a bodyguard. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Family, Immigrant. Occupation: Weaver

Voice: Middle-eastern accent

Attributes [hide]

Tim Hadleigh, Male Human Warlock 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)14 (+2) 18 (+4)14 (+2)
Skills Arcana +4, Performance +4
Senses Passive Perception 14
Languages Common, Infernal, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Wymar Atterton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He dresses well, wearing black shirts, loose pants, and blazers most of the time. His hair is golden, silky, and of moderate length. His eyes, though not visible through his cowl, are brown.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city he treasured whatever gifts he got. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break.

Flaws: Racist. Bonds: Attractive, Poor, Adventurer, Religious. Occupation: Apothecary

Voice: Uses lots of figures of speech

Attributes [hide]

Wymar Atterton, Male Human Expert 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)10 (+0) 7 (-2)14 (+2)
Skills Persuasion +5
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Old masterpiece painting (1200 gp).


Social Check DCs


Bertram Skelton, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His white hair is greasy and uncared for. His violet eyes dart from person to person to random spaces in the air.

Personality: Bertram hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is a ruthless business man, a trait he acquired from his father.

History: He was born the only child of a wealthy merchant. He worked as a nervous Stylist and found it very stressful. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Retire the richest man in the south; and sabotage a competitor

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Stylist

Voice: Whispers

Attributes [hide]

Bertram Skelton, Male Human Paladin 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 10 (+0)9 (-1) 11 (+0)16 (+3)
Skills Insight +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp.


Social Check DCs

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