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NPC Generator

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Advanced [show]


Everard Wedgwood, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a custom-built plate barding that's adorned with black lining and desert motifs. He wears a wide-brimmed hat to cover his moderate length silver hair. His face is scarred and worn.

Personality: He is almost excessively polite to everyone, even when angry. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in the west to a Healer, Everard learned a great deal about his mother's area of expertise. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and balancing his hectic life and new healer responsibilities is difficult

Flaws: Ugly, Shy, Racist. Bonds: In love, Job. Occupation: Healer

Voice: Aggressive tone

Attributes [hide]

Everard Wedgwood, Male Human Aristocrat 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)8 (-1) 6 (-2)15 (+2)
Skills Animal Handling +1, Persuasion +5
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Trym Hailey, Male Human [Permalink]

Personal [hide]

Description: He wears a violet coat over a black low-cut shirt, and a Stetson hat upon his head. His moppish brown hair is in a traditional bowl cut. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in a small desert village. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Spice Merchant for hire.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Nature, Job. Occupation: Spice Merchant

Voice: French accent

Attributes [hide]

Trym Hailey, Male Human Druid 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)16 (+3) 11 (+0)15 (+2)
Skills Nature +5, Perception +2
Senses Passive Perception 12
Languages Common, Sylvan, Giant, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Guy Bradly, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a robe, a symbol of his god around his neck, and a glaive on his belt, and is pretty ugly. His auburn hair is slicked back into a classic pompadour. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Guy hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Guy was born in the north. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Artistic, Persistence. Flaws: Ugly, Forgetful. Occupation: Bellfounder

Voice: Spanish accent

Attributes [hide]

Guy Bradly, Male Human Druid 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)10 (+0) 12 (+1)18 (+4)
Skills Athletics +2, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 400 gp.


Social Check DCs


Gomory Quinton, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has a moderate pudge and is not very fit. His white hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. The war was a terrible time for him, and Gomory does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels kind of lost in life; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable. Flaws: Depressed, Disease, Antagonistic. Bonds: Military. Occupation: Bowyer

Voice: Low range voice

Attributes [hide]

Gomory Quinton, Male Human Rogue 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 22 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 10 (+0)13 (+1) 15 (+2)12 (+1)
Skills Animal Handling +5, Performance +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Theodoric Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Jeweler uniform. He carries with him a set of scimitars on his belt, each one with a amber on the hilt. His black hair has been sun bleached extensively. His eyes are green and catlike.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He comes from a rich western family. He dropped out of school before completing his studies. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Fighting, Impeccable, Logical. Bonds: Job, Rich. Occupation: Jeweler

Voice: Jittery and nervous

Attributes [hide]

Theodoric Mitchell, Male Human Bard 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 19 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)17 (+3) 8 (-1)15 (+2)
Skills Animal Handling +2, Nature +6
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 5000 sp.


Social Check DCs

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