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NPC Generator

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Advanced [show]


Ralf Landon, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black hair is kept up in a ponytail inside a broad hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He can speak with the recently deceased. He believes the world needs to unite to get rid of gnolls once and for all.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His family was turned out during the war. He and his family wandered north to less war torn lands. He now owns his own business.

Motivation: He wants to get laid; and he wants revenge against gnolls

Ideals: Gifted. Flaws: PTSD. Bonds: Enemies, Job, Has a crush. Occupation: Server

Voice: Spits and sputters

Attributes [hide]

Ralf Landon, Male Human Bard 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 4 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 5 (-3)12 (+1) 9 (-1)14 (+2)
Skills Arcana +4, Persuasion +5
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 100 gp. Moonstone (80 gp).


Social Check DCs


Charles Burton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His red hair is heavily combed to the right. His eyes, though not visible through his cowl, are brown.

Personality: He loves telling others what to do and how they should feel about things. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the south to a Architect, Charles learned a great deal about his father's area of expertise. He was an athlete and attended two major summer competitions. He never won. He struck the Architect job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and to be a masseuse again

Ideals: Opinionated, Gifted, Athletic. Bonds: Attractive, Job. Occupation: Architect

Voice: Soft and melodious

Attributes [hide]

Charles Burton, Male Human Warlock 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)11 (+0) 10 (+0)15 (+2)
Skills History +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 15000 cp.


Social Check DCs


Ernest Kirby, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is dressed in a clean white cloak covering his clean studded leather. He has a golden handlebar mustache and slicked back golden hair. He wears round tiny glasses practically rammed into his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He pushes his goals aggressively. He is also a coward if confronted.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Ernest was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Ernest's father didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is currently in port desperately looking for someone to get him out; and to end his boredom

Flaws: Antagonistic, Fearful, Mundane. Bonds: Slave. Occupation: Healer

Voice: Indian accent

Attributes [hide]

Ernest Kirby, Male Human Bard 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 32 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)9 (-1) 12 (+1)13 (+1)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Aldous Kenley, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, black shirt, and brown tie. He wears a broad hat to hide his balding. His blue eyes dart from person to person to random spaces in the air.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is obsessed with a lost civilization.

History: Born in a small village he learned the ways of the warrior from his mother. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now travels the world, in search of power and loot.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Philantrophist, Fighting, Impeccable. Flaws: Racist. Bonds: Adventurer. Occupation: Tailor

Voice: Voice breaks

Attributes [hide]

Aldous Kenley, Male Human Barbarian 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)10 (+0) 14 (+2)15 (+2)
Skills Athletics +5, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +4

Possessions: 100 gp. Moss agate (10 gp). Eye agate (10 gp). Blue quartz (10 gp). 1 Masterwork Heavy wooden shield. 1 Half-Plate. 1 Chain shirt. 1 Banded mail.


Social Check DCs


Solomon Coombs, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'2" and wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his falchion. His left hand appears badly burned and disfigured. His chestnut hair is styled in orderly dreadlocks. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently the stress of being a Ploughman has made it difficult for him to sleep.

Motivation: Wants his loneliness to end; and wishes to resurrect an old love

Ideals: Artistic, Opinionated. Bonds: Attractive. Occupation: Ploughman

Voice: Speaks in third person

Attributes [hide]

Solomon Coombs, Male Human Monk 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)13 (+1) 11 (+0)11 (+0)
Skills Insight +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 20 pp.


Social Check DCs

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