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Advanced [show]


Trym Dayton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a black tunic with green highlights, and long black pants that bunch up around his shoes. He is an epitome of beauty. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are violet and catlike.

Personality: Trym hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. As long as the job gets done he does not care how it got done.

History: Born in the south to a Miner, Trym learned a great deal about his mother's area of expertise. He moved from fad to fad and when he turned 15 he discovered singing. He has been a successful dealer in antiques buying low and selling high.

Motivation: He seems to be bored by most things; and further expansion of business

Ideals: Artistic, Professionalism, Entrepeneur. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Miner

Voice: Deep voice with rolling R's

Attributes [hide]

Trym Dayton, Male Human Commoner 7
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)9 (-1) 10 (+0)9 (-1)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Brass mug with jade inlays (400 gp). Jeweled gold crown (2000 gp).


Social Check DCs


Gunter Hackney, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light black in addition to tight pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His auburn hair is singed and shortened. His eyes are brown and he is always smoking a pipe.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in the south, but his parents moved at a very young age to the east. At a young age his mother died while driving off some goblins. His father being the stubborn sort decided to stay and helped train him in halberd use. He left for the south, certain he would find work there.

Motivation: He wants revenge against goblins; and money/treasure

Ideals: Fighting. Flaws: Ugly. Bonds: Nature, Immigrant, Enemies, Rich. Occupation: Animal Trainer

Voice: Rolls R's

Attributes [hide]

Gunter Hackney, Male Human Monk 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 17 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)15 (+2) 15 (+2)15 (+2)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 400 gp. Azurite (12 gp).


Social Check DCs


Thomas Deighton, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He tends to wear a brown poncho over his likewise colored trousers and shirt. His whole body is exceptionally muscular. His auburn hair is heavily combed to the left. He has a dull look in his violet eyes.

Personality: Thomas is depressed about a lot of things. He tends to be a nihilist. He believes the world needs to unite to get rid of drow once and for all.

History: Thomas was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his sister; and he feels kind of lost in life

Flaws: Depressed, PTSD. Bonds: Immigrant, Enemies, Family. Occupation: Armorer

Voice: Speaks like tongue is numb

Attributes [hide]

Thomas Deighton, Male Human Wizard 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)17 (+3) 7 (-2)12 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 8
Languages Common, Dwarven, Abyssal, Druidic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443210000

Possessions: 5000 sp.


Social Check DCs


Arnold Leighton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He has the majority of his body covered in plate. He wears his white hair down. He has a tattooed face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a bit of a xeno-phobe, disliking non-Humans.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying brother.

Motivation: Human compassion.

Ideals: Disciplined, Gifted. Flaws: Ugly, Racist. Occupation: Cook

Voice: Hissing voice

Attributes [hide]

Arnold Leighton, Male Human Adept 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)10 (+0) 13 (+1)18 (+4)
Skills Acrobatics +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 10000 cp. Eye agate (5 gp). Lapis lazuli (5 gp). Deep green spinel (110 gp). 1 Minor magic item.


Social Check DCs


Dean Clapham, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has golden hair. His eyes are likewise gray.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He also has developed a complete distrust of the Blacksmith profession.

History: He was born blind and as such lacked many opportunities for work. In his 15th year, his parents were killed by a dire rats raid, leaving Dean alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Dean was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: A deep hatred of dire rats; and revenge

Ideals: Entrepeneur, Philantrophist. Flaws: Disease. Bonds: Job, Enemies. Occupation: Fisher

Voice: Farmer accent

Attributes [hide]

Dean Clapham, Male Human Bard 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)15 (+2) 13 (+1)15 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Draconic, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 100 gp. Freshwater pearl (5 gp). Onyx (70 gp). Violet garnet (1000 gp). Jet (90 gp). 3 Thunderstones. 3 Thunderstones. 1 Everburning torch. 2 Antitoxin.


Social Check DCs

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