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Advanced [show]


Drogo Elton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He very much looks the part of a Farmer. His long auburn hair is drawn into a two foot long braid. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: Drogo is depressed about a lot of things. He tends to be a nihilist. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in the east to a Farmer, Drogo learned a great deal about his mother's area of expertise. His childhood dream was to be a Doctor, but he was a colossal failure. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Expand his business.

Flaws: Depressed, Disease. Bonds: Job, Attractive, Adventurer. Occupation: Farmer

Voice: Uses lots of figures of speech

Attributes [hide]

Drogo Elton, Male Human Rogue 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)11 (+0) 9 (-1)9 (-1)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 5000 sp.


Social Check DCs


Wymar Hayden, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear white pants and tee shirts. He carries with him a set of glaives, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His hair is cut close to his head. His eyes are violet and catlike.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gifted from a young age, Wymar studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: Further expansion of business.

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Apothecary

Voice: Strong lisp

Attributes [hide]

Wymar Hayden, Male Human Ranger 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)15 (+2) 9 (-1)11 (+0)
Skills Insight +2, Nature +5
Senses Passive Perception 9
Languages Common, Undercommon, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp.


Social Check DCs


Solomon Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep tan leather and dull blue iron scale mail. He has a penchant for wearing a ring with an oversized topaz on his right hand. His hair is long and chestnut with streaks of auburn, and is pulled back with small tan clips. His beard is auburn, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.

Personality: A deeply religious man he believes everything happens for a reason. He is able to make almost anything out of random pieces of junk.

History: When he was but 6 years old his parents immigrated from the west. After coming to the age of reason, Solomon took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.

Motivation: His religion dominates his actions; and he uses money and sex appeal to get what he needs

Ideals: Gifted. Bonds: Rich, Attractive, Religious, Immigrant. Occupation: Animal Trainer

Voice: Slow speaker

Attributes [hide]

Solomon Birkenhead, Male Human Commoner 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)11 (+0) 8 (-1)12 (+1)
Skills Athletics +4, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 50 pp. Citrine (60 gp).


Social Check DCs


Drogo Winthrop, Male Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this eastern man prefers to wear flannel. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.

Personality: He is mildly Human supremacist, though he does not identify as such. He is obsessed with his god.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions; and a strong sense of loyalty to human people

Ideals: Athletic. Flaws: Racist. Bonds: Religious, Military, Immigrant. Occupation: Cartwright

Voice: Spits and sputters

Attributes [hide]

Drogo Winthrop, Male Human Rogue 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)8 (-1) 17 (+3)16 (+3)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 500 sp. 1 Masterwork Common Melee.


Social Check DCs


Roger Digby, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is dressed in an above average manner. His hair is chestnut and curly. He is very pretty but has cold, dead eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He got into the Mortician business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Mortician. He has set out to sabotage the competition.

Motivation: Further expansion of business; and he wants to meet his childhood hero

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Job. Occupation: Mortician

Voice: Slurs words

Attributes [hide]

Roger Digby, Male Human Warlock 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 39 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)17 (+3) 12 (+1)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Auran, Gnome, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332200000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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