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NPC Generator

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Ernest Hastings, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is physically well-built. He has a very tight haircut. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is extraordinarily eccentric. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Money/treasure; and wants his loneliness to end

Flaws: Insane. Bonds: Attractive, Has a crush, Rich. Occupation: Shipwright

Voice: Hard of hearing, loud

Attributes [hide]

Ernest Hastings, Male Human Expert 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 57 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 18 (+4)13 (+1) 11 (+0)11 (+0)
Skills History +4, Performance +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Benson, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in collared shirts and wears a proper scarf over his head. He wears a deerstalker hat to cover his moderate length black hair. His face is scarred and worn.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Marshal arts, while his mother instructed him in etiquette, music and courtly manner. His father took him hunting and taught him how to get in the mind of other creatures. He became a Marshal soon after.

Motivation: Money/treasure.

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Rich, Nature. Occupation: Marshal

Voice: pre-pubescent

Attributes [hide]

Randal Benson, Male Human Monk 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 14
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 9 (-1)12 (+1) 13 (+1)10 (+0)
Skills Animal Handling +3, Stealth +6
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 500 gp.


Social Check DCs


Adam Shirley, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this western man wears bulky brown painted plate armor. He has a long chestnut beard with little hanging trinkets. His eyes are green and beady.

Personality: Overbrimming with self-confidence, Adam isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the west to a Seamstress, Adam learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Seamstress. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is greedy; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Rich, Job. Occupation: Seamstress

Voice: Farmer accent

Attributes [hide]

Adam Shirley, Male Human Aristocrat 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 19 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)11 (+0) 13 (+1)16 (+3)
Skills Athletics +5, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gerard Kent, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears black trousers with blue and brown striped suspenders. He wears various colorful collared shirts. His moppish white hair is in a traditional bowl cut. His fierce amber eyes like to dwell on things.

Personality: He has always had a great fascination with Human culture. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gerard was born in the south. At a young age he loved to build and create. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Joker, Persistence. Flaws: Racist. Bonds: Immigrant, Family. Occupation: Apothecary

Voice: Can't modulate volume

Attributes [hide]

Gerard Kent, Male Human Monk 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)12 (+1) 9 (-1)12 (+1)
Skills Investigation +4, Medicine +2
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Reynard Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a perfectly clean shirt and pair of pants. He has a black handlebar mustache and slicked back black hair. His eyes are violet.

Personality: Abrasive and pushy, he has a hard time making friends. He does not believe in violence as a means to an end. He is a dedicated Unemployed but believes his peers are too gung-ho.

History: He was born to loving parents in a slum to the south. He was taken from his home at a very young age. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally

Ideals: Pacifist. Flaws: Antagonistic, Insane. Bonds: Attractive, Poor, Slave. Occupation: Unemployed

Voice: Strong lisp

Attributes [hide]

Reynard Hayhurst, Male Human Sorcerer 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)10 (+0) 15 (+2)13 (+1)
Skills Insight +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1900 sp.


Social Check DCs

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