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NPC Generator

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Advanced [show]


Bertram Woods, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears rags and sports a simple walking cane. His chestnut hair, when down, is lengthy. His blue eyes are passionate and lively.

Personality: Bertram wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his father and his sister before him, after school he went straight into learning to become a Ploughman. He became a Ploughman soon after.

Motivation: Human compassion; and further expansion of business

Ideals: Disciplined, Optimist. Flaws: Disease, Racist. Bonds: Poor, Job. Occupation: Ploughman

Voice: Creaky witch voice

Attributes [hide]

Bertram Woods, Male Human Wizard 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)9 (-1) 6 (-2)10 (+0)
Skills Investigation +1, Performance +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 13000 cp.


Social Check DCs


John Barlow, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears light armors faded through time and improper care. He keeps his blonde hair in a flapper bob. He has a dull look in his hazel eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He feeds upon the attention of others.

History: John was born in the west. At a young age he loved to build and create. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To unite with his sister.

Ideals: Persistence. Flaws: Emotional. Bonds: Attractive, Family. Occupation: Barkeep

Voice: Boston accent

Attributes [hide]

John Barlow, Male Human Bard 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 8 (-1)12 (+1) 12 (+1)14 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 20 pp.


Social Check DCs


Roland Shirley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He dresses well, wearing red shirts, loose pants, and blazers most of the time, and his gloved hand is found clutching a trident. He has moderate length black hair. He has gleaming, smiling brown eyes.

Personality: He can speak with the recently deceased. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the west his family was never financially stable. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants his loneliness to end; and retire the richest man in the west

Ideals: Gifted, Philantrophist, Entrepeneur. Bonds: Attractive, Poor. Occupation: Armorer

Voice: Sleepy voice

Attributes [hide]

Roland Shirley, Male Human Rogue 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)11 (+0) 6 (-2)9 (-1)
Skills Investigation +3
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Adam Hartford, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a worn and beaten armor. He wears a colorful flower in his silver hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Adam is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Adam was born the youngest of three triplets. His mother was a soldier and died while he was still young. Adam was left his mother's suit of armor and trained in its use and care. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and his relatives are trying to arrange a marriage

Ideals: Extrovert. Bonds: Attractive, Adventurer, Family, Military. Occupation: Mason

Voice: Soft and melodious

Attributes [hide]

Adam Hartford, Male Human Paladin 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)12 (+1) 5 (-3)13 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 7
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1000 sp.


Social Check DCs


Don Cooper, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and carries longbows. His long golden hair is drawn into a two foot long braid. His eyes are amber and beady.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He served in the navy to pay for his family's outstanding loans. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and he wants nothing more than to rejoin the army

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Military, Rich. Occupation: Assassin

Voice: Middle-eastern accent

Attributes [hide]

Don Cooper, Male Human Rogue 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 15 (+2)12 (+1) 9 (-1)9 (-1)
Skills Persuasion +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: Golden yellow topaz (700 gp).


Social Check DCs

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