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Advanced [show]


John Lindsey, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries with him a set of falchions, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His golden hair is unkempt and raggedy. He is baby faced.

Personality: While he acts the brute, he is far gentler than he would appear. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wishes to resurrect an old love

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, In love, Mentor. Occupation: Actor

Voice: Soft and melodious

Attributes [hide]

John Lindsey, Male Human Wizard 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)12 (+1) 11 (+0)7 (-2)
Skills Medicine +2, Performance +0
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 8000 cp.


Social Check DCs


Kyle Ogden, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His brown hair is cut short with large spiked bangs in the front. He has a dull look in his hazel eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Kyle was born in the north. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Philantrophist, Persistence. Bonds: Attractive, Rich, Immigrant. Occupation: Cook

Voice: Ums and uhs a lot

Attributes [hide]

Kyle Ogden, Male Human Sorcerer 8
Medium (5'3") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 13 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)6 (-2) 15 (+2)9 (-1)
Skills Insight +5, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 8000 sp. Silver pearl (110 gp). White opal (1100 gp). Deep blue spinel (1200 gp). 1 Minor magic item.


Social Check DCs


Gomory Moreno, Male Human [Permalink]

Personal [hide]

Description: This man wears bulky green painted plate armor, and sports empty pouches on his belt. His long brown hair reaches down to his waist. His eyes are brown and he is always smoking a pipe.

Personality: He is extraordinarily eccentric. As long as the job gets done he does not care how it got done.

History: Sold as a small child to a wizard, Gomory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He ran away from his former home and has been making his living as a Mason for the past few years.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Ideals: Professionalism. Flaws: Insane. Bonds: Mentor, Job, Adventurer. Occupation: Mason

Voice: Raspy

Attributes [hide]

Gomory Moreno, Male Human Expert 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 21 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)11 (+0) 13 (+1)14 (+2)
Skills Investigation +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 700 gp.


Social Check DCs


Shane Browning, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. His green eyes have a joyful gleam in them most of the time.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born blind and as such lacked many opportunities for work. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He moves from town to town, unable to find a place to settle.

Motivation: To unite with his brother; and he feels kind of lost in life

Flaws: Depressed, Impulsive, Disease. Bonds: Immigrant, Family. Occupation: Carpenter

Voice: Middle-eastern accent

Attributes [hide]

Shane Browning, Male Human Ranger 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)14 (+2) 15 (+2)13 (+1)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Auran, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Norman Beverly, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he is wearing the road beaten gear of a warrior. He has dyed his greying brown hair a little too much giving a sharp brown color. He tend to wears goggles to shield his eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He served in the navy to pay for his family's outstanding loans. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He seems to be bored by most things; and he is content

Ideals: Fighting. Flaws: Antagonistic, Hedonist, Mundane. Bonds: Military, Immigrant. Occupation: Priest

Voice: Soft and melodious

Attributes [hide]

Norman Beverly, Male Human Fighter 8
Medium (5'11") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 70 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)7 (-2) 14 (+2)11 (+0)
Skills Medicine +5, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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