Gomory Everleigh, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a brown vest and prefers yellow and brown shirts. His boots appear to have been at one point steel toed but are quite worn down, he is not a threatening figure. His white hair is drawn into a tight pony tail with a dagger scrunchie. His thin eyebrows rest above his beady green eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He invites people to come help in his community garden.
History: Born in the north his family was never financially stable. Gomory was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has drifted from career to career and currently works as a Engraver.
Motivation: His religion dominates his actions.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Poor, Religious. Occupation: Engraver
Voice: Eastern European accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 10 (+0) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 400 gp.
Dustin Weld, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is dressed in earthy colors with a black and brown handkerchief worn on his left side. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are brown and beady.
Personality: He speaks before he thinks and is too direct. He cannot resist a sob story and will often dote over anyone who has one.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 8 years.
Motivation: Doesn't want to be a Server and was forced into it by his family; and find a way to reverse the transformation of his brother
Ideals: Philantrophist, Gifted. Flaws: Ugly, Impulsive. Bonds: Job, Family. Occupation: Server
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 9 (-1) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 400 gp.
Theobald Colby, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears dark leathers with embroidery. His red hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.
Personality: A deeply religious man he believes everything happens for a reason. He has all his life been fascinated with singing.
History: Theobald was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Further expansion of business; and he desires power and/or immortality
Ideals: Artistic. Bonds: Religious, Poor, Adventurer, Job. Occupation: Fortune-teller
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
Possessions: 200 gp. Golden pearl (160 gp). Jet (160 gp). Smoky quartz (50 gp). Jade (160 gp). 1 Minor magic item.
Reynard Thackeray, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He dresses in blue turtlenecks beneath a green coat with brown slacks. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He misses his home and complains about the freezing weather, even in summer.
History: He was born in a small desert village. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Stableman for the past few years.
Motivation: Balancing his hectic life and new Stableman responsibilities is difficult; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Immigrant, Nature, Job. Occupation: Stableman
Voice: Gruff and masculine
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Draconic, Auran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 39000 sp.
Raymond Mitchell, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing a long, pastel cloak. His brown hair is unkempt and raggedy. His amber eyes dart from person to person to random spaces in the air.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He plays an instrument quite well.
History: He was raised in a mountains tribe. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for him; and wants to work out more often
Ideals: Athletic, Impeccable, Artistic. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Stableman
Voice: Gruff and masculine
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 14
Hit Points 48 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 15 (+2) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 2000 sp. Deep blue spinel (300 gp). Blue sapphire (1200 gp). Fire opal (1200 gp). Deep green spinel (140 gp).
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