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NPC Generator

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Advanced [show]


Justin Hackney, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is renowned for his bright brown suits and hats. He sports a flattop hair cut. His eyes are likewise brown. His teeth are white and perfect.

Personality: Justin hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. As long as the job gets done he does not care how it got done.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His mother was a soldier and died while he was still young. Justin was left his mother's suit of armor and trained in its use and care. He has dedicated himself to building a better trade route.

Motivation: Human compassion; and he wants nothing more than to rejoin the army

Ideals: Artistic, Professionalism. Flaws: Racist. Bonds: Attractive, Military, Adventurer. Occupation: Cook

Voice: Farmer accent

Attributes [hide]

Justin Hackney, Male Human Warlock 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)17 (+3) 11 (+0)18 (+4)
Skills Deception +6
Senses Passive Perception 10
Languages Common, Terran, Draconic, Auran
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332200000

Possessions: 600 gp.


Social Check DCs


Rolf Rodney, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears dark leathers with embroidery. He has wavy auburn hair. His eyes are brown and beady.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He now travels the world, in search of power and loot.

Motivation: He has a rivalry with the Church that dominates his actions; and his name or reputation has been wronged in the past by drow, and he desires to right it

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Religious, Enemies. Occupation: Spy

Voice: Puts emphasis on the wrong words

Attributes [hide]

Rolf Rodney, Male Human Adept 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 7 (-2)17 (+3) 11 (+0)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Orc, Sylvan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 1 Holy water. 3 Tanglefoot bags. 1 Antitoxin.


Social Check DCs


Arnold Elton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man likes to wear ponchos typically of a light brown in addition to tight pants and is in decent physical shape. He wears a deerstalker hat to hide his balding. His ears are large.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Arnold is combative with any and all who dare try his patience in the slightest.

History: He got into the Sage business at a young age. His mother took him hunting and taught him how to get in the mind of other creatures. He has achieved small success as a Sage.

Motivation: He has money and likes to spend it; and sabotage a competitor

Ideals: Justice. Flaws: Ugly, Disease. Bonds: Job, Nature, Rich. Occupation: Sage

Voice: Pirate accent

Attributes [hide]

Arnold Elton, Male Human Expert 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 14 (+2)9 (-1) 4 (-3)10 (+0)
Skills Animal Handling -1, Nature +1
Senses Passive Perception 7
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Randal Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is dressed in a clean blue cloak covering his clean studded leather. His long golden hair reaches down to his waist. His eyes are amber and beady.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Randal has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and to prove his worth to the world

Ideals: Athletic. Flaws: Ugly, Impulsive, Disease, Insomniac. Occupation: Doctor

Voice: Creaky witch voice

Attributes [hide]

Randal Winterbourne, Male Human Adept 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 55 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)10 (+0) 11 (+0)12 (+1)
Skills Athletics +4, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 200 gp. Golden yellow topaz (1500 gp). Red-brown spinel (60 gp). Fiery yellow corundum (1600 gp). Tourmaline (60 gp).


Social Check DCs


Heward Haley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear blue pants and tee shirts. His chestnut hair is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and doesn't want to be a spice merchant and was forced into it by his family

Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Family, Rich. Occupation: Spice Merchant

Voice: Pirate accent

Attributes [hide]

Heward Haley, Male Human Adept 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)15 (+2) 15 (+2)13 (+1)
Skills Animal Handling +4, History +4
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 8000 cp.


Social Check DCs

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