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NPC Generator

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Advanced [show]


Theobald Budd, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears light armors faded through time and improper care. He has a hunchback. He has moderate length black hair. His green eyes lackadaisically let the world flow into them.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is able to fit into much smaller and tighter spaces than normal.

History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against brigands; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Emotional, Disease. Occupation: Blacksmith

Voice: Farmer accent

Attributes [hide]

Theobald Budd, Male Human Warrior 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 11 (+0)12 (+1) 11 (+0)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp.


Social Check DCs


William Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears dull pastel sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. He is portly but not overly obese. He wears his brown hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A skeptical and narcissistic man, William's first love is himself. His second love is also himself. He is harsh and unforgiving.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his 14th year, his parents were killed by a giants raid, leaving William alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and many giants want him driven away

Ideals: Impeccable. Flaws: Insomniac, Antagonistic, Disease. Bonds: Enemies. Occupation: Junk Dealer

Voice: Low and grunting

Attributes [hide]

William Beitz, Male Human Ranger 8
Medium (5'8") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 27 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)12 (+1) 11 (+0)8 (-1)
Skills Perception +3, Performance +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1500 gp. Embroidered silk and velvet mantle with numerous moonstones (2300 gp). Silver comb with moonstones (500 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). Sapphire pendant on gold chain (2300 gp).


Social Check DCs


Percival Paxton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He is typically in his Baker uniform. His silver hair is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He takes great joy in being the best Baker in town.

History: Born to a Bather, his mother struggled to pay the bills. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He ran away from his former home and has been making his living as a Baker for the past few years.

Motivation: To unite with his brother; and to reunite with his absent mother

Flaws: Ugly. Bonds: Job, Poor, Family, In love. Occupation: Baker

Voice: Excited and jittery

Attributes [hide]

Percival Paxton, Male Human Rogue 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 5 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 4 (-3)10 (+0) 11 (+0)14 (+2)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 5000 sp.


Social Check DCs


Jocelyn Cotton, Male Human [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He wears tight fitting clothing which further accentuates his frame. His chestnut hair has been sun bleached extensively. He wears a mask on his face.

Personality: He is mildly Human supremacist, though he does not identify as such. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Jocelyn lived on a farm with his mother, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He struck the Masseuse job and began his own company from there.

Motivation: To share knowledge with the world; and wants to open a new tavern

Ideals: Justice, Logical. Flaws: Racist. Bonds: Attractive, Family, Job. Occupation: Masseuse

Voice: French accent

Attributes [hide]

Jocelyn Cotton, Male Human Commoner 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)14 (+2) 13 (+1)11 (+0)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Don Brady, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and wears grey trousers with black and green striped suspenders. He wears various colorful collared shirts. His right hand appears badly burned and disfigured. He keeps his black hair in a pixie cut. His thin eyebrows rest above his beady brown eyes.

Personality: Confrontational and typically high on some drug or another. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. He's since become an addict/alcoholic.

Motivation: Retire the richest man in the west; and to share knowledge with the world

Ideals: Entrepeneur. Flaws: Ugly, Addict. Bonds: Immigrant. Occupation: Miner

Voice: High pitched and raspy

Attributes [hide]

Don Brady, Male Human Wizard 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)8 (-1) 16 (+3)14 (+2)
Skills Religion +1, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. An abacus with copper, silver and gold markers (110 gp). Fire opal pendant on a fine gold chain (400 gp). Golden circlet with four aquamarines (1000 gp). 1 Minor magic item.


Social Check DCs

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