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NPC Generator

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Advanced [show]


Manfred Addington, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He wears bulky green painted plate armor. His brown hair is greasy and uncared for. His eyes are hazel and he is always smoking a pipe.

Personality: He is fixated on the number 77. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is frequently practicing swordplay.

History: Born in a small village he learned the ways of the warrior from his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Engraver, but doesn't like to broadcast it.

Motivation: Expand his business.

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Military, Job. Occupation: Locksmith

Voice: Thin and wheezing

Attributes [hide]

Manfred Addington, Male Human Paladin 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)11 (+0) 12 (+1)10 (+0)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 90 pp.


Social Check DCs


Gilbert York, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. Beneath his clothing is a huge mess of scar tissue. He wears his auburn hair down. He wears round tiny glasses practically rammed into his face.

Personality: Prone to second guessing himself, he comes off as nervous. He uses divination through singing.

History: His mother raised him in a mountain cabin. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out; and marry his brother to traveling adventurers

Ideals: Gifted. Flaws: Shy, Ugly. Bonds: Slave, Nature. Occupation: Mayor

Voice: Speaks with back of mouth

Attributes [hide]

Gilbert York, Male Human Rogue 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)15 (+2) 11 (+0)8 (-1)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Musical instrument.


Social Check DCs


Geoffrey Graham, Male Human [Permalink]

Personal [hide]

Description: This eastern man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His clothes are grease stained in places. His white hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: His tongue was cut out and he uses sign language. He invites people to come help in his community garden.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Poor, Immigrant. Occupation: Sellsword

Voice: Pronounces difficult words wrong

Attributes [hide]

Geoffrey Graham, Male Human Rogue 8
Medium (6'1") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 30 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)14 (+2) 13 (+1)14 (+2)
Skills Arcana +5, Perception +4
Senses Passive Perception 14
Languages Common, Druidic, Giant
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Lance Axton, Male Human [Permalink]

Personal [hide]

Description: An older man who prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, he is not a threatening figure. His top hat is riddled with cuts and holes. He has several tiny opal earrings on each ear.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it; and to find somewhere to settle down

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Nature. Occupation: Painter

Voice: Pronounces O like U

Attributes [hide]

Lance Axton, Male Human Monk 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)17 (+3) 8 (-1)14 (+2)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Goblin, Terran, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp.


Social Check DCs


Bertram Rayden, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. He carries a battered scythe and tarnished quarterstaff as well. His black hair is heavily combed to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with his god.

History: He was born the only child of a wealthy merchant. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting, Disciplined, Entrepeneur. Flaws: Insane. Bonds: Rich, Religious. Occupation: Server

Voice: Creaky witch voice

Attributes [hide]

Bertram Rayden, Male Human Warlock 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)9 (-1) 8 (-1)12 (+1)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Jeweled anklet (2000 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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